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General Information

Locations: Los Angeles - Chatsworth, California, United States of America 
  • Location: Los Angeles - Chatsworth
  • Country: United States of America


Role ID
210914
Worker Type
Intern - Temporary Employee
Studio/Department
EA Studios - Respawn
Work Model
Hybrid

Description & Requirements

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

Sound Design Intern – Summer 2026

Electronic Arts is looking for students to join our world-class internship experience for the Summer 2026 term!  For more information about our Next-Gen Program, visit https://www.ea.com/careers/interns-and-university-graduates 

Founded in 2010 by the original creators of the Call of Duty Franchise, Respawn was created with the philosophy that when talented people have creative freedom, they'll make extraordinary games that achieve the unexpected. From our roots as an indie studio to joining the expansive roster of studios at Electronic Arts, this remains our guiding principle. We truly love what we do and want to share our passion with players worldwide. Our shipped titles include critically acclaimed multi-platform games Apex Legends, Titanfall, Titanfall 2, Star Wars™ Jedi: Fallen Order, Star Wars™ Jedi: Survivor, and Medal of Honor: Above and Beyond. Join us for the opportunity to create ground breaking games with some of the best developer talent in the industry.

 

Join us for the opportunity to create groundbreaking games with some of the best developer talent in the industry. You can learn more about our studio and values at Respawn.com/studio.

We're looking for a Sound Design Intern to join our team and help us deliver our next incredible experience for players. We are only considering students who will be enrolled in a Bachelor's program in the summer of 2026 and are slated to graduate no earlier than December 2026.

What You'll Do…

  • Collaborate closely with the Audio Director and Sound team to design and edit high-quality audio for in-game assets.
  • Implement and integrate your sounds into the game using Unreal Engine and Wwise, ensuring seamless audio experiences.
  • Organize, spot, and assist with foley recording sessions for cinematic sequences
  • Support the team with bug fixes, audio troubleshooting, and quality assurance testing.
  • Participate in meetings and contribute innovative ideas to the game.

 

Qualifications...

  • You are currently enrolled in a Bachelor’s Degree granting program in a related field with an expected graduation date no earlier than December 2026.  
  • Proficient in designing and editing sounds in a DAW, with experience in Reaper preferred but not required
  • Familiarity with audio middleware and game engine scripting, with experience using Wwise and Unreal Engine preferred
  • Strong problem-solving skills and attention to detail, with a passion for creating immersive audio experiences.

 

If you are submitting a Reel or Portfolio…

  • Showcase personal or school projects that are relevant to this internship.
  • Ideally, the reel should feature game audio projects; however, audio work for linear media (such as films or trailers) is also acceptable.
  • When including group projects, be sure to clearly outline your individual role and contributions.
  • Do not include music-focused work, as this internship does not involve music production.

COMPENSATION AND BENEFITS 

The base salary ranges listed below are for the defined geographic market pay zones in these states. If you reside outside of these locations, a recruiter will advise on the base salary range and benefits for your specific location. EA has listed the hourly pay ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Salary offered will be determined based on numerous relevant business and candidate factors including, for example, degree type (e.g. Bachelor’s, Master’s, PhD), what stage you are in your degree journey (i.e. freshman, sophomore, etc.), qualifications, certifications, experience, skills, geographic location, and business or organizational needs. 

PAY RANGES

* California (depending on location e.g. Los Angeles vs. San Francisco) *$19 - $30 USD

The hourly pay is just one part of the overall compensation at EA. We also offer a package of benefits including 80 hours per year of sick time (prorated based on scheduled hours per week if less than full-time), 16 paid company holidays per year, medical insurance, and 401(k).

Interns in California are also eligible for Voluntary Disability Insurance.


About Electronic Arts
We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
LinkedInID
1040695