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Description & Requirements
As one of the largest sports entertainment platforms in the world, EA SPORTS FC is redefining football with genre-leading interactive experiences, connecting a global community of fans to The World's Game through innovation and unrivaled authenticity.
With more opportunity than ever to design, innovate and create new, immersive experiences that bring joy, inclusivity, and connection to fans everywhere, we invite you to join our passionate and dynamic team as we pioneer the future of football fandom.
The FC Developer Experience team focuses on systematic and scalable improvements in core developer efficiency.
In this role you will join our engineering group and partner cross functionally with teams within FC and Frostbite to optimize workflows, drive adoption of internal tooling and automation, identify and remove process bottlenecks, and promote engineering best practices that improve velocity, quality, and developer satisfaction across all FC development.
Your responsibilities:
Develop tools and processes that improve the performance of our Continuous Integration based developer feedback loop.
Evaluate and drive adoption of code quality and software quality development tools. Examples include static and dynamic code analysis, code coverage and automated testing.
Research application of AI driven development tools into FC’s development workflows.
Build and integrate systems that provide insights into developer workflow bottlenecks and help define metrics for tracking developer efficiency and satisfaction.
Partner with stakeholders across the development team and Frostbite engine team to identify pain points in their workflows and solutions to address them.
Analyze and optimize developer workflows, including build times and pipeline performance
Required skills and qualifications:
BS in Computer Science or related field, or equivalent professional experience.
Strong analytical and problem solving skills.
Solid understanding of C++ language, best practices, and architectural considerations in resource constraint environments.
Experience with usage or deployment of Continuous Integration automation frameworks.
Professional experience with using centralized version control systems.
A minimum of 5 years of software development experience working with C++ based tech stacks.
Preferred qualifications:
Solid understanding of end to end software development cycle and proven aptitudes in building, productizing and maintaining software.
Familiarity with video game engines and associated tool sets.
Experience with using and maintaining build systems on large code bases.
Experience working with game engines and associated game development tools.
Experience with CPU performance and memory profiling tools.