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Description & Requirements
Frostbite is EA's proprietary game engine. Its versatile tools and cutting-edge technology power creation on some of the world's most iconic and visually stunning games, including titles from EA SPORTS and Battlefield. Frostbite provides a unified platform that empowers developers to create hyper-realistic worlds, intricate gameplay, and lifelike animations with unmatched speed and quality. By joining Frostbite, you'll be at the forefront of game engine innovation, collaborating with top-tier developers to push the boundaries of interactive realism and immersive gameplay. Shape the future of gaming technology and leave your mark on the next generation of games.
As a Technical Writer, you'll be part of a distributed team reporting to the Senior Manager of the Frostbite Documentation Team. Together, we help game creators bring their ideas to life using the Frostbite game engine. You'll work on technical documentation and learning resources, making it easier for creators of all skill levels to master Frostbite. You'll collaborate closely with game engine developers and experts to share their knowledge and inspire innovation.
This is a hybrid role open to candidates who can commute to EA Games offices in Vancouver, BC or Montreal, QC.
Responsibilities:
Work with distributed teams to create and maintain Frostbite documentation and learning resources.
Communicate complex technical information in a clear, accessible way.
Sustain and improve the quality of existing documentation by addressing bugs and feedback reports.
Contribute to concurrent projects across different teams and deliverables.
Work with SMEs to learn about, test, use and upskill in engine features and workflows.
Participate in defining requirements and acceptance criteria for new documentation tools and workflows.
Required Qualifications
3 or more years of experience writing documentation for software, games, or game engines.
Proven ability to write clear, accurate technical documentation.
Work on concurrent documentation projects across multiple product areas.
Working knowledge of content management systems and version control.
You're open to exploring the use of AI tools and workflows in your daily work.
Bonus: Experience with game engines such as Unity or Unreal Engine.
To be considered for this position, please provide two technical writing samples.
COMPENSATION AND BENEFITS
The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).
PAY RANGES
In British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, and extended health/dental/vision coverage and basic life insurance.