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General Information

Locations: Sydney, New South Wales, Australia 
  • Location: Sydney
  • Country: Australia

  • Location: Melbourne
  • Country: Australia


Role ID
201662
Worker Type
Temporary Employee
Studio/Department
EA Mobile - Firemonkeys
Work Model
Hybrid

Description & Requirements

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

DevOps Engineer (12-month contract) 

DRE are EA's global automation specialists. We are a team of more than 100 staff based in EA studios across North America, Europe and Asia Pacific. We work with our internal customers (EA's game, engine, product, and content teams) and serve them by providing services related to Build & Test Automation, Continuous Integration, Metrics Reporting, and Virtual Infrastructure.

You would join the Development and Release Engineering team (DRE) as a DevOps Engineer on a 12-month contract focusing on build support for our game team. You will work with Maxis teams around the globe, assisting with build and release automation, configuration management, and system maintenance. You will report to the Engineering Manager for the DRE Maxis team.

You will work with us to cover a specific shift of 10am - 6:30pm AEST. The position is open to remote and is a great opportunity to grow your skills.

Responsibilities

  • Work with game teams around the globe to ensure automation meets requirements and availability needs
  • Maintain system health across multiple systems
  • Provide troubleshooting support for automation infrastructure
  • Report regular status on assigned tasks and emergencies for subsequent teams in another timezone to continue troubleshooting
  • Document issues and solutions to help team members to improve processes and apply the solutions across a variety of different environments
  • Monitor dashboards and analyze metrics to improve automation systems

Qualifications

  • 1+ years of devops or equivalent experience
  • 1+ years of experience in software development or equivalent experience
  • Strong troubleshooting skills
  • Familiarity with Perforce and Git
  • Experience with Python
  • Experience with scripting languages
  • Experience with distributed systems


About Electronic Arts
We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
LinkedInID
7666252