- Location: Vancouver - Great Northern Way
- Country: Canada
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Description & Requirements
Founded in 2010, Respawn was created with the philosophy that when talented people have creative freedom, they’ll make extraordinary games that achieve the unexpected. Respawn Entertainment is the Academy Award-winning studio behind critically acclaimed multi-platform games Apex Legends, Titanfall, Titanfall 2, Star Wars™ Jedi: Fallen Order, Star Wars™ Jedi: Survivor, and Medal of Honor: Above and Beyond. As a collective of creative developers, we have launched some of the industry’s most critically and commercially successful games. We truly love what we do and want to share our passion with players worldwide.
What you’ll do…
- Deliver powerful animation performances from initial blocking to final polish.
- Create high quality, believable animation content for Apex that both looks and feels amazing!
- Truly own the content that you’re responsible for, from conceptualization (blocking, directing/co-directing mocap talent) through to realization (polished key-framing/motion editing, implementation in the game)
- Work closely with Designers to ensure that we achieve responsive, immersive gameplay that feels rewarding to our players.
- Work closely with the animators across Vancouver and LA to push our quality, share knowledge and inspire creativity.
- Maintain communication across all relevant disciplines (production, design, art, audio, VFX) throughout the development of your areas of responsibility.
- Work together with Artists and Riggers to establish both core and secondary functionality of our characters, weapons and abilities.
- Help to establish efficient pipelines and procedures across the animation teams
- Be proactive in assessing and evolving the experience of playing Apex
- 5+ years of professional game development experience
- A strong understanding of video game animation development
- A high level of proficiency with Maya (and ideally Motion Builder)
- Experience with first person weapons/behaviors and full body/bipedal animations
- An advanced understanding of motion editing (re-posing, re-timing and plusing mocap data)
- Experience animating cameras, together with an understanding of cinematography.
- Experience working closely with other domains - especially Designers, Engineers and Artist’s
- Proactive work ethics and will take pride and responsibility for the continued success of Apex Legends
COMPENSATION AND BENEFITS
The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).
PAY RANGES
In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity.
In British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.