- Location: Redwood City
- Country: United States of America
- Location: Vancouver
- Country: Canada
About the Team:
At our core, Electronic Arts is a game maker connecting hundreds of millions of players globally to some of the world's greatest games. The EAX team is crucial to creating that connection through products that grow and engage our community of players. Some of our work includes: EA PLAY, our multi-platform subscription for PC, PS4, Xbox One and Steam; the EA desktop app, EA's direct-to-consumer PC games platform; and a host of other consumer experiences and strategies, all with the goal of engaging players across platforms and within our games.
The Player Connection team within EAX exists to partner with studio teams across EA to create welcoming, engaging, and meaningful social experiences for players. You will report to the VP of Product Development, where you will lead a cross-disciplinary team to design and build social systems to meaningfully connect players. Come join us! We're hiring a Director of Social/Game Design to join and lead EA's Player Connection team.
The Opportunity Ahead:
As a Director leading the Player Connection team, your skills and expertise will be invaluable as we aim to more meaningfully connect a diverse range of players across the entire EA portfolio. You'll empower the team to re-imagine how players socialize, connect, collaborate, and play together. Working with studios and teams across EA, you will leverage your wealth of expertise and cross-functional acumen to lead strategy and implementation of the best social experiences across the EA portfolio. You have a depth of industry experience with an emphasis on social design and are energized by tackling nuanced player problems that don't fit neatly into a single category.
Responsibilities:
Lead a cross-disciplinary team including production, game design, and user research to research, design, and innovate cohesive social strategies and features
In partnership with the VP, proactively identify internal opportunities for studio partnerships, social features and requirements
Engage with studio leadership to build enterprise-wide visibility for the Social Design Consultation offering while ensuring executive agreement
Establish clear goals and metrics of success against which the team can execute and deliver
Recognize and surface important social design trends, both within and outside of the games industry to guide long-term strategy
Develop materials and collateral to communicate case studies, value proposition and work-in-progress to be consumed at the executive level
Work with partners to improve our social offerings through playtesting and feedback, promoting a data-informed and iterative process
Embrace and advocate for the social needs and expectations of diverse audiences and explore new ways of promoting positive social engagement
Qualifications:
10+ years of experience in the video game industry
Prior team leadership experience, ideally managing cross-disciplinary teams
Experience developing social platforms, social game mechanics, or other relevant products that connect people to one another
Prior experience in a consultative role or similar, driving adoption of products and services across multiple studios and stakeholders
Knowledge of UX and/or UI design with an understanding of the user experience
Expertise in social experiences that bring users and user generated content (UGC) together in new and unexpected ways
Proficiency in multiple design tools (eg. Sketch, Figma, Miro, Adobe Suite, etc.)
A strong interest in multiplayer design for PC and console games
COMPENSATION AND BENEFITS
The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).
PAY RANGES
In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity.
In British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.