Descripción y requisitos
EA SPORTS FC Mobile Shanghai is a global team devoted to developing and operating a high-quality mobile football game experience. Our quest for creativity, respect for autonomy, and emphasis on collaboration are at the heart of our team culture, which empowers us to create high-quality games and experiences worldwide.
As a team, we are passionate, innovative, and open to possibilities. We learn from past experiences and strive for progress. We value team synergy and believe a relaxed working environment can yield better results. That's why we promote and support maintaining a healthy work-life balance.
You will report to the Technical Director
Job location: You will work in Shanghai.
Responsibilities
You will use our existing game engine for game development, building upon the foundation of our current engine to enhance its functionality and performance.
You will implement and fine-tune real-time shaders, dynamic lighting, and post-processing effects to enhance visual fidelity while maintaining target frame rates.
You will develop new tools and improve existing ones based on our existing toolchain.
You will identify performance bottlenecks within games and improve them
You will communicate with game designers and artists, ensuring that program functionality aligns with design requirements.
You will help create technical specifications and software architecture documents.
You will communicate project progress and risks to superiors promptly.
Qualifications
3+ years of professional experience in real-time graphics or rendering development for games.
Expert in C++ , with skills in memory management, multithreading, and modern rendering pipelines.
Experience with 3D mathematics and algorithm, GPU architectures, and graphics APIs (Metal, Vulkan, or DirectX).
Track record profiling and optimizing rendering performance on iOS and Android platforms.
Hands-on experience with at least one major engine (Unreal Engine, Unity)
A collaborative mindset for working with art, design, and QA teams.