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Información general

Ubicaciones: Bucharest, Romania 
ID del rol
215795
Tipo de trabajador
Regular Employee
Estudio/Departamento
EA Studios - SPORTS
Acuerdo de trabajo flexible
Hybrid

Description & Requirements

Electronic Arts crea experiencias de entretenimiento increíbles que inspiran a personas jugadoras y fans de todo el mundo. Aquí, todo el mundo es parte de la historia. Parte de una comunidad que conecta a gente de todo el mundo. Un lugar en el que la creatividad prospera, se invita a nuevas perspectivas y las ideas importan. Un equipo en el que todo el mundo hace posible el juego.

EA SPORTS is one of the most iconic brands in entertainment – connecting hundreds of millions around the world to the sports they love through a portfolio of industry-leading video games.

Building on an incredible 30-year foundation, we're redefining football with EA SPORTS FC - a genre-leading ecosystem of interactive experiences, bringing a global community of football fans closer to The World's Game. Together, we're taking the largest football club in the world to new heights – and this is just the beginning!

With more opportunity than ever to innovate and create new, authentic experiences that bring joy, inclusivity, and immersion to fans everywhere, we invite you to join us as we pioneer the future of football with EA SPORTS FC, and welcome everyone to the club!

Reporting to the Lead Cinematics Designer, we are seeking a Cinematics Designer to help create industry-leading real-time cinematics and presentation experiences for EA SPORTS FC. A Cinematics Designer is a filmmaker working in real time. They understand the language of film, storytelling, animation, acting, and cinematography, and combine those creative disciplines with the technical expertise required to build compelling interactive experiences inside a game engine.

As a Cinematics Designer, you will own the implementation of real-time cinematic features from concept through final polish. Working closely with Animation, Design, Art, Audio, Technical Art, Engineering, and Production, you will assemble animation, cameras, characters, environments, lighting, visual effects, gameplay systems, and audio into immersive experiences that deliver authenticity, excitement, and emotional impact. This team works in a hybrid model from our Bucharest studio, with three days per week onsite.

Responsibilities

  • Own the implementation of real-time cinematic sequences and presentation experiences from concept through final polish.
  • Assemble and integrate animation, cameras, environments, lighting, visual effects, gameplay systems, and audio into compelling player experiences.
  • Create cinematic language through strong camera work, composition, pacing, staging, and visual storytelling.
  • Implement gameplay and cinematic schematics using visual scripting and runtime systems.
  • Collaborate closely with Animation, Design, Engineering, Technical Art, Audio, and Production to deliver high-quality interactive experiences.
  • Work with Motion Capture, Animation, and Cinematics teams to ensure performances are faithfully translated into the game.
  • Debug animation, camera, sequencing, and implementation issues while developing creative technical solutions.
  • Contribute to improvements in cinematic pipelines, implementation workflows, documentation, and development tools.
  • Help establish artistic and technical best practices across the Cinematics team.
  • Contribute ideas that improve immersion, authenticity, presentation quality, and the overall player experience.


Qualifications

  • 2+ years of experience creating cinematics, animation, gameplay presentation, or scripted interactive experiences.
  • Excellent understanding of filmmaking, cinematography, composition, pacing, editing, and visual storytelling.
  • Strong understanding of animation principles including acting, performance, body mechanics, timing, and character movement.
  • Experience implementing content within a modern real-time game engine.
  • Strong technical problem-solving skills with the ability to diagnose and resolve complex implementation challenges.
  • Experience collaborating effectively across multiple disciplines within game development.


Technical Skills

  • Experience working with modern game engines;
  • Experience using visual scripting, node-based programming, gameplay schematics, or similar implementation workflows.
  • Familiarity with DCC packages such as Maya or MotionBuilder.
  • Working knowledge of source control systems such as Perforce.
  • Experience using Jira or similar production tracking software.
  • Comfortable partnering with engineers and technical artists to improve tools, workflows, and cinematic pipelines.


Acerca de Electronic Arts
Nos llena de orgullo tener una extensa cartera de juegos y experiencias, ubicaciones por todo el mundo y oportunidades en EA. Valoramos la adaptabilidad, la resiliencia, la creatividad y la curiosidad. Desde un liderazgo que saca tu potencial hasta la creación de un espacio para aprender y experimentar, te animamos a hacer un trabajo fantástico y buscar oportunidades de crecimiento.

Adoptamos un enfoque integral con nuestros programas de beneficios, centrándonos en el bienestar físico, emocional, financiero, profesional y de la comunidad para apoyar una vida equilibrada. Nuestros paquetes están personalizados para satisfacer las necesidades locales y pueden incluir seguro médico, apoyo para el bienestar mental, plan de pensiones, días libre pagados, permisos familiares, juegos gratuitos y mucho más. Fomentamos entornos en los que nuestros equipos siempre pueden dar lo mejor de sí mismos en lo que hacen.

Electronic Arts ofrece igualdad de oportunidades. Todas las decisiones laborales se toman sin tener en cuenta la raza, el color de piel, el país de origen, la ascendencia, el sexo, el género, la identidad de género o su expresión, la orientación sexual, la edad, la información genética, la religión, la discapacidad, las enfermedades, los embarazos, el estado civil, la situación familiar, la situación militar o cualquier otra característica que quede bajo el amparo de la ley. También tenemos en cuenta solicitudes cualificadas con antecedentes penales, de conformidad con la ley vigente. Además, EA adapta el espacio de trabajo para gente cualificada con discapacidades según lo que exige la ley.