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Información general

Ubicaciones: Vancouver - Great Northern Way, British Columbia, Canada 
  • Lugar: Los Angeles - Chatsworth
  • Estado: California
  • País: United States of America


ID del rol
214772
Tipo de trabajador
Regular Employee
Estudio/Departamento
EA Studios - Respawn
Acuerdo de trabajo flexible
Hybrid

Description & Requirements

Electronic Arts crea experiencias de entretenimiento increíbles que inspiran a personas jugadoras y fans de todo el mundo. Aquí, todo el mundo es parte de la historia. Parte de una comunidad que conecta a gente de todo el mundo. Un lugar en el que la creatividad prospera, se invita a nuevas perspectivas y las ideas importan. Un equipo en el que todo el mundo hace posible el juego.

Hard Surface Concept Artist - Apex Legends

We are seeking a Concept Artist I to join the Apex Legends team. In this role, you

will help create compelling visual designs that define the hard surface cosmetics

and visual identity of Apex Legends. You will apply strong artistic fundamentals,

design sensibilities, and storytelling skills to bring ideas to life while supporting

both gameplay needs and the evolving aesthetic of a live service game.

You will work closely with the Hard Surface Concept Art Lead, Art Directors, and

your immediate team to deliver high-quality concept work while collaborating

with external partners to help maintain Apex Legends’ visual quality and style

standards. The ideal candidate is a strong visual problem solver who thrives in a

collaborative environment and is passionate about creating bold, iconic designs.

What You’ll Do

? Collaborate closely with the Art Lead and immediate team to create

compelling concept art that supports gameplay, player fantasy, and the

Apex Legends experience.

? Design high-quality hard surface cosmetics and assets that align with the

game’s established visual language and style.

? Apply a strong understanding of industrial design, weapon design, color

theory, lighting, materials, and perspective in all concept work.

? Translate creative direction into clear, production-ready visual solutions

that can be effectively executed by downstream teams.

? Create illustrations and visual storytelling pieces that communicate

narrative intent and support world-building through asset design.

? Utilize 3D tools to support concept development, including block-ins,

lighting, camera setup, and perspective assistance.

? Contribute to animation, FX, and cinematic ideation when needed,

including basic storyboarding and motion exploration.

? Participate actively in team critiques and feedback sessions, iterating

quickly to improve quality and alignment with project goals.

? Support external development efforts by reviewing outsourced work and

providing actionable feedback to ensure consistency with Apex Legends’

quality and artistic standards.

? Design within gameplay, technical, and production constraints, ensuring

concepts are achievable and production-friendly.

? Stay informed on emerging tools, workflows, and production

methodologies, helping improve efficiency and creative iteration across the

team.

? Contribute to team growth by sharing knowledge, workflows, and best

practices with peers.

Ideally, You Will Have

? 3+ years of experience as a Concept Artist in games, entertainment, or a

related industry.

? A strong portfolio demonstrating exceptional artistic fundamentals,

including design, color, composition, lighting, materials, and perspective.

? Proven ability to create clear, production-ready concepts that effectively

communicate design intent.

? Strong understanding of hard surface design principles, including

industrial and/or weapon design.

? Proficiency with industry-standard digital painting software and

familiarity with 3D tools commonly used in concept workflows.

? Understanding of visual storytelling, composition, cinematography, and

player-facing readability.

? Strong collaboration and communication skills within a multidisciplinary

team environment.

? Ability to incorporate feedback quickly and iterate effectively in a fast-

paced production setting.

? Experience supporting or mentoring junior artists is a plus.

? Openness to learning and adopting new tools, workflows, and emerging

technologies that improve efficiency and creative development.



Acerca de Electronic Arts
Nos llena de orgullo tener una extensa cartera de juegos y experiencias, ubicaciones por todo el mundo y oportunidades en EA. Valoramos la adaptabilidad, la resiliencia, la creatividad y la curiosidad. Desde un liderazgo que saca tu potencial hasta la creación de un espacio para aprender y experimentar, te animamos a hacer un trabajo fantástico y buscar oportunidades de crecimiento.

Adoptamos un enfoque integral con nuestros programas de beneficios, centrándonos en el bienestar físico, emocional, financiero, profesional y de la comunidad para apoyar una vida equilibrada. Nuestros paquetes están personalizados para satisfacer las necesidades locales y pueden incluir seguro médico, apoyo para el bienestar mental, plan de pensiones, días libre pagados, permisos familiares, juegos gratuitos y mucho más. Fomentamos entornos en los que nuestros equipos siempre pueden dar lo mejor de sí mismos en lo que hacen.

Electronic Arts ofrece igualdad de oportunidades. Todas las decisiones laborales se toman sin tener en cuenta la raza, el color de piel, el país de origen, la ascendencia, el sexo, el género, la identidad de género o su expresión, la orientación sexual, la edad, la información genética, la religión, la discapacidad, las enfermedades, los embarazos, el estado civil, la situación familiar, la situación militar o cualquier otra característica que quede bajo el amparo de la ley. También tenemos en cuenta solicitudes cualificadas con antecedentes penales, de conformidad con la ley vigente. Además, EA adapta el espacio de trabajo para gente cualificada con discapacidades según lo que exige la ley.