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Información general

Ubicaciones: Vancouver, British Columbia, Canada 
ID del rol
210025
Tipo de trabajador
Temporary Employee
Estudio/Departamento
EA Studios - Full Circle
Acuerdo de trabajo flexible
Hybrid

Descripción y requisitos

Electronic Arts crea experiencias de entretenimiento increíbles que inspiran a personas jugadoras y fans de todo el mundo. Aquí, todo el mundo es parte de la historia. Parte de una comunidad que conecta a gente de todo el mundo. Un lugar en el que la creatividad prospera, se invita a nuevas perspectivas y las ideas importan. Un equipo en el que todo el mundo hace posible el juego.

WE MAKE FUN...FUNNER.

We are Full Circle, and we're all about having fun and making great games that people want to play with their friends. As the developers of Skate™, we are set to provide an experience that embraces and builds upon everything our community found special about the previous games. We believe in creating an inclusive world inside and outside of our games for our players and our team. As a geo-diverse studio, our team members around the globe can either work from home, in the office or a hybrid of both.

Location: Hybrid 3 days a week onsite the studio in Vancouver, Edmonton or Montreal.

Temporary Role: 12 months

As a Producer, you will partner closely with tech artists, engineers, artists and discipline leads across character systems and rendering, world streaming, procedural and content pipelines. You'll be accountable for driving production workflows that enable innovative tools, scalable content systems, and visual quality at runtime. You'll support both R&D and live game delivery, managing execution from concept through deployment while helping the team stay aligned and inspired.

You will report to the Producer.

Responsibilities:

  • Inspire and Empower: Lead by example through communication, clarity, and a passion for scalable solutions. Champion technical art by advocating for innovation, stability, and visual excellence.

  • Cross-Disciplinary Leadership: Foster strong relationships with character art, rendering engineers, world team, tools developers, and partner teams to drive feature and system alignment.

  • Execution & Delivery: Own milestone and sprint planning for character tech, streaming systems, and procedural tooling. Ensure scope, timing, and quality goals are consistently met.

  • Product Roadmap Partnership: Help manage the technical feature roadmap, aligning priorities between game design, engineering, and art teams.

  • Experience-Driven Development: Work with creative and technical partners to define content and tech requirements that enable targeted player experiences.

  • Vision Support: Help articulate and reinforce quality targets and system vision in collaboration with leads and directors.

  • Live Development: Participate in regular playtests, triage sessions, and performance reviews to support iteration and polish.

  • Problem Solving: Identify, track, and help resolve production and organizational issues, streamlining workflows for a cross-functional team.

  • Communication Hub: Keep stakeholders at all levels informed of progress, risks, and changes.

  • Team Development: Support skill-building by ensuring access to training, documentation, and evolving best practices.

  • Proactive Balance: Help teams prioritize workload, unblock problems, and creatively adapt to shifting goals.

  • Culture of Learning: Constantly seek to improve production methods and studio culture by applying lessons learned.

Qualifications:

  • 5+ years of experience in production roles within game development.

  • Shipped at least one AAA title or complex system-heavy game.

  • Experience working with or supporting technical art, rendering, or tools teams.

  • Familiarity with pipelines for real-time character rendering, streaming/world composition, or procedural workflows.

  • Expertise managing large cross-functional teams and technical deliverables.

  • Agile mindset, comfortable in dynamic, iterative development cycles.

  • Strong ability to synthesize technical discussions into clear action items and decisions.



Acerca de Electronic Arts
Nos llena de orgullo tener una extensa cartera de juegos y experiencias, ubicaciones por todo el mundo y oportunidades en EA. Valoramos la adaptabilidad, la resiliencia, la creatividad y la curiosidad. Desde un liderazgo que saca tu potencial hasta la creación de un espacio para aprender y experimentar, te animamos a hacer un trabajo fantástico y buscar oportunidades de crecimiento.

Adoptamos un enfoque integral con nuestros programas de beneficios, centrándonos en el bienestar físico, emocional, financiero, profesional y de la comunidad para apoyar una vida equilibrada. Nuestros paquetes están personalizados para satisfacer las necesidades locales y pueden incluir seguro médico, apoyo para el bienestar mental, plan de pensiones, días libre pagados, permisos familiares, juegos gratuitos y mucho más. Fomentamos entornos en los que nuestros equipos siempre pueden dar lo mejor de sí mismos en lo que hacen.

Electronic Arts ofrece igualdad de oportunidades. Todas las decisiones laborales se toman sin tener en cuenta la raza, el color de piel, el país de origen, la ascendencia, el sexo, el género, la identidad de género o su expresión, la orientación sexual, la edad, la información genética, la religión, la discapacidad, las enfermedades, los embarazos, el estado civil, la situación familiar, la situación militar o cualquier otra característica que quede bajo el amparo de la ley. También tenemos en cuenta solicitudes cualificadas con antecedentes penales, de conformidad con la ley vigente. Además, EA adapta el espacio de trabajo para gente cualificada con discapacidades según lo que exige la ley.