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Información general

Ubicaciones: Stockholm, Stockholm County, Sweden 
  • Lugar: Stockholm
  • Estado:
  • País: Sweden


ID del rol
202509
Tipo de trabajador
Contingent - Temporary Agency Worker
Estudio/Departamento
CTO - Research and Development (SEED)
Acuerdo de trabajo flexible
On Site

Descripción y requisitos

Somos un equipo global de personas centradas en la creación, la narrativa, la tecnología, el desarrollo de experiencias, la innovación y mucho más. Creemos que los juegos y las experiencias increíbles empiezan con equipos tan diversos como el público y las comunidades a las que servimos. En Electronic Arts, el único límite es tu imaginación.

SEED is a pioneering group within Electronic Arts that combines creativity with applied research. We explore, build, and help define the future of interactive entertainment.

We exist at EA to deliver and foster inspiring innovation for our games and our players. We do this through exploration, research, prototypes, and never-ending curiosity. We collaborate with game teams and industry partners and also publish our research within our industry and to the public. We pursue long-term applied research yet stay relevant to the present by delivering artifacts along the way to game teams and technology groups inside EA. Some of our research includes bringing digital characters to life, using machine learning for game AI and content creation, and developing novel real-time graphics & physics techniques.

We are now looking for students with a game development / design and a software background who want to work and learn about the future of designing innovative game worlds.

For the Spring 2025 semester, we want to explore these topics:

  • Machine Learning Audio Models for Sound Effect Generation and Editing
  • Machine Learning-based Procedural Content Generation
  • 3D Human-Pose Estimation from Video Data
  • Adaptive Game-Playing Agent using RL
  • Exploring Reinforcement Learning from Human Feedback in Video Game Environments
  • Textures and Shader Graphs for 3D Gaussian Splatting
  • Machine Learning Noise for Real-Time Rendering

You are interested in advancing games with new technology. You enjoy investigating, prototyping, and implementing novel solutions. You have a solid knowledge of computer science and interactive technologies. You also know about ML methods for games, such as GenAI (topics 1-3), Reinforcement learning (topics 4-5), and Computer graphics (topics 6-7).

Please indicate in your application what topic you are interested in and how your background matches this particular area.

At SEED you will work with a distributed, multi-disciplinary team of programmers, technical artists, and researchers - where you will help develop graphics technology for future EA games. This is a diverse team with big goals, and you will work with multiple tasks. Does this make you curious? If you want to take your education to the next step by working with some of the best talents there is in this field, then this is the team for you.

What skills does SEED look for?

  • Masters Thesis Computer Science, with a specialization in machine learning or game development.
  • Interest in game development and tools for generating game content.
  • Good knowledge of python and either pytorch or tensorflow
  • Knowledge of game development in Unity and / or Unreal
  • Knowledge of generative models and reinforcement learning

To learn more about SEED and our impactful work, check out https://seed.ea.com/

This internship is unpaid and temporary employment. It needs to be associated with a university education or any other type of education that has an internship period planned into the education plan, for example LiA. We are not able to provide relocation services for this role, so we will only consider candidates already residing in Sweden.