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Información general

Ubicaciones: Melbourne, Victoria, Australia 
ID del rol
214127
Tipo de trabajador
Regular Employee
Estudio/Departamento
EA Mobile - Firemonkeys
Acuerdo de trabajo flexible
Hybrid

Description & Requirements

Electronic Arts crea experiencias de entretenimiento increíbles que inspiran a personas jugadoras y fans de todo el mundo. Aquí, todo el mundo es parte de la historia. Parte de una comunidad que conecta a gente de todo el mundo. Un lugar en el que la creatividad prospera, se invita a nuevas perspectivas y las ideas importan. Un equipo en el que todo el mundo hace posible el juego.

The Studio

Firemonkeys, Electronic Arts' leading mobile games studio, located in Melbourne, Australia, is home to the preeminent Sims experience on mobile, The Sims FreePlay. We are always looking for creative craftspeople to collaborate with. Your skills and curiosity will help expand The Sims FreePlay world that empowers our passionate players to create Sims experiences that are unique to them. If you want to work with a team that values your voice and growth, where you can inspire our corner of the globally recognized Sims universe, as well as experiencing everything cosmopolitan Melbourne has to offer, read on!


Work Type: Full time

Electronic Arts Firemonkeys Studio in Melbourne is regarded throughout the industry as a leader in delivering high-quality, engaging games on iOS and Android.  We release new, meaningful updates on a regular basis for our live mobile games such as The Sims FreePlay.

Summary

We are looking for a Senior Product Manager reporting to the Director of Product to define, market, and support Sims FreePlay. You will work closely with our development teams and stakeholders to understand the market, identify opportunities, and provide analytics insights  for our live operations. You will also be responsible for prioritizing product features, managing the product backlog, and ensuring that the team is working on the most impactful tasks. This is a strategic, metrics-driven role focusing on the game’s user acquisition, engagement, and monetization crucial to delivering engaging and viral features that are fun, iconic, and meet our revenue goals. You will learn a ton, have fun, and be a critical part of our success.

Responsibilities

  • Collaborate with cross-functional teams, including design, development, and marketing, to provide new experiences and features to our players

  • Maximize titles' acquisition, engagement, monetization, and of course, fun!

  • Act as a liaison between the stakeholders and the development team, ensuring clear communication

  • Lead the planning of product release plans and set expectations for delivery of new functionalities

  • Oversee the development stages, ensuring the final product meets the defined requirements

  • Develop and maintain an appropriately prioritized backlog of user stories for implementation

  • Analyse games industry market trends and competitor strategies

  • Manage virtual economies and economy models

  • Use analytics and quantitative analysis to monitor game performance, tune mechanics, and identify new opportunities and features to improve user conversion, retention, and monetization

  • Coordinate with marketing, creative, and franchise teams to promote titles both in-game and externally to optimize response/ROI

  • Work with Director of Product in business planning and KPI setting for the team

Qualifications

  • 5+ years of experience in product management within consumer web and e-commerce products

  • Experience using Excel (can perform complex functions) or BI tools (Power BI or Tableau) to build dashboards and produce insights

  • Experience in a B2C product management environment where your consumer is the priority

  • Knowledge of Agile process and principles with experience with product management tools like JIRA or Trello

  • Experience communicating product updates, milestones, and progress to internal and external partners

  • Strong understanding of the gaming industry and market trends.

  • Games industry experience is desirable with Mobile expertise as a plus

  • Passion for the Sims Franchise is a plus

  • BA/BS degree – CS/EE/Engineering degree; MBA preferred

#LI-Onsite

The Perks

We want EA to be the ultimate destination to make great content and experiences. Everything we’re doing here is about creating a culture, environment, and company where you can do the best work of your career – so there’s that. There’s also:


  • A health allowance, to go towards the cost of private health insurance for you and your family

  • Life and salary continuance insurance

  • An employee assistance program, including coaching and therapy sessions to support your wellbeing

  • An inclusive parental leave policy that supports all parents and carers

  • 17.5% annual leave loading – yes, we’ll pay you extra to take a break!

  • Bonus end of year leave days – time off between Christmas and New Years, no annual leave necessary

  • Volunteer leave and charitable donation matching

  • A fitness reimbursement program – $$ to go towards your fitness expenses (memberships and at home equipment)

  • A flexible work reimbursement program - $$ to go towards your working from home and/or commuting expenses

  • Free EA games, of course!

  • Opportunities to unwind after a busy week with drinks and nibbles

  • A structured hybrid work model (minimum 3 days in office)

  • Quarterly team events (e.g. escape room, lawn bowls, paint and sip)

  • Regular Development Days (project and personal) every 6 weeks, including a Studio Game Jam

  • Unique Firemonkeys and Sims merch






Acerca de Electronic Arts
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Adoptamos un enfoque integral con nuestros programas de beneficios, centrándonos en el bienestar físico, emocional, financiero, profesional y de la comunidad para apoyar una vida equilibrada. Nuestros paquetes están personalizados para satisfacer las necesidades locales y pueden incluir seguro médico, apoyo para el bienestar mental, plan de pensiones, días libre pagados, permisos familiares, juegos gratuitos y mucho más. Fomentamos entornos en los que nuestros equipos siempre pueden dar lo mejor de sí mismos en lo que hacen.

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