- Lugar: Vancouver
- Estado:
- País: Canada
Descripción y requisitos
EA SPORTS is one of the leading sports entertainment brands in the world, with top-selling videogame franchises, award-winning interactive technology, fan programs, and cross-platform digital experiences. EA SPORTS creates connected experiences that ignite the emotion of sport through industry-leading sports video games, including Madden NFL football, FC soccer, NHL® hockey, and EA SPORTS UFC.
As part of Sport Tech, the Technical Art Team helps push visual boundaries and experiences for our players. We invest in future technologies, shared tooling, and production workflows. We combine creativity and imagination with technical expertise. We are a diverse group that encourages team members to bring their unique perspectives and expertise to work every day.
Your Responsibilities:
As a Senior Technical Artist - Procedural, your mission is to lead, design, and implement efficient, high-quality content production workflows, technologies, and visuals for our SPORTS Shared Initiatives, working on the frontier of content creation. As a contributor, you are an expert in the Technical Art field, with main responsibilities including developing procedural/parametric content workflows and pipelines, systems, optimizations, integrations with other production systems, and scripting where required.
Senior Technical Artists are expected to assume ownership over assigned areas - understanding requirements, developing solutions or prototypes, and resolving any technical issues that arise during development. You will partner with other Technical Artists and Artists on the team, as well as collaborate with the game teams and other Sports Tech central teams. You can be from an Art, Design, Mathematics, Engineering or Computer Science background; however, you must demonstrate a comfort level in working with both art and science.
Your Qualifications:
At least 6+ years of cinematic/games production experience.
A bachelor's degree (or equivalent) in a related field.
Effective at communicating with different audiences: artists, engineers, and managers.
Proficient scripting/programming in Python and C#. (C++ is a bonus, but is not required).
Expert knowledge of 2D and 3D art packages such as Houdini or other procedural packages, Maya, and Photoshop. Substance Designer is a bonus.
A solutions provider, especially as it pertains to developing techniques to meet quality targets within technical constraints.
Experience with asset optimization challenges/techniques.
A willingness to jump into the unknown and solve new problems; the ability to think creatively to resolve technical challenges and limitations.
A Passion for Games!