Description & Requirements
The Software Engineer II will report to the Technical Director.
Our Team
● Our teams are player-focused and motivated to deliver quality.
● We aim to create a collaborative environment where everyone's perspective is welcomed and encouraged.
● We try to cultivate a "sports team" culture and value authenticity and tight feedback loops.
Responsibilities
● You will drive planning and executing new game features.
● You will work with designers and product managers to provide world class experiences to our players.
● You will mentor junior engineers and help them develop their skills.
● You will improve code for performance, focusing on reducing load times and improving frame rates.
● You will participate in code reviews and retrospectives and improve our code bases and processes.
● You will participate in technical discussions that help us plan our big tech-driven features and roadmap.
● You will write good documentation and follow coding standards.
Qualifications
We encourage you to apply if you can meet most of the requirements and are comfortable opening a dialogue to be considered.
● 6+ years of experience in the video games industry.
● Demonstrated proficiency in Unity, C# & C++
● Demonstrated proficiency in 3D Math used in games.
● Experience working with player focussed cross functional teams.
● Experience in plugin integration.
● Knowledge of native Android and iOS development.
Bonus:
● Proficient in technical planning, solution research, proposal, and implementation
● Experience working with game engines like Unity, Unreal.
● Comfortable working across client and server codebases
● Familiar with profiling, optimising, and debugging scalable data systems
● Familiar with CI/CD build pipelines.
● Background using metrics and analytics to determine the quality or priority