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Información general

Ubicaciones: Montreal, Quebec, Canada 
ID del rol
215874
Tipo de trabajador
Regular Employee
Estudio/Departamento
EA Studios - Motive Montreal
Acuerdo de trabajo flexible
Hybrid

Description & Requirements

Electronic Arts crea experiencias de entretenimiento increíbles que inspiran a personas jugadoras y fans de todo el mundo. Aquí, todo el mundo es parte de la historia. Parte de una comunidad que conecta a gente de todo el mundo. Un lugar en el que la creatividad prospera, se invita a nuevas perspectivas y las ideas importan. Un equipo en el que todo el mundo hace posible el juego.

Our motive is to create innovative action games within iconic worlds where every player feels like the hero. Let's say that again - iconic worlds, where every player feels like the hero. Our passion has taken us from imagining dogfighter pilots in Star Wars™: Squadrons, to re-creating Isaac Clarke onboard the Ishimura in Dead Space™, and now to building an original Iron Man action-adventure video game.

 

We believe in sharing our passion with our community, and with each other by having transparent discussions, by practicing an inclusive culture, and by nurturing a continuous growth mindset. Our approach feels simple, but it leads to the best work of our careers, and as a team, building unique and immersive experiences.


Motive is looking for a Technical UI Designer to join our Iron Man team and help design, implement, and perfect our HUD and menu interfaces on Unreal Engine 5.

As a Technical UI Designer, you will report to a Lead Technical Experience Designer and work with UX Design, Art, and Programming, and serve as a nexus for UI implementation in the game. You will work with Unreal Engine, using visual scripting to bring the art, motion graphics, and UX of the game to life at AAA standards of quality. You are comfortable taking ownership of features from concept to ship, iterating based on feedback, and advocating for best practices throughout the production cycle. Our ultimate goal is to make the player's experience as intuitive and appealing as possible.

Responsibilities:

  • You will implement user interfaces using Unreal Engine's visual scripting tools.

  • You will build upon wireframes and design docs, then iterate to achieve a visual target and a user experience.

  • You will work with your peers in UI Art, UX Design, Game Design, and Programming to bring amazing interfaces to life.

Required Skills and Qualifications:

  • Experience implementing in-game UI features, including screens, widgets, logic, and data flows, in a professional game development environment, specifically in Unreal Engine

  • Technical and logical reasoning skills, with experience delivering AAA-quality UI features

  • Experience with UI/UX design principles, including typography, layout, motion, and visual fidelity

  • Proficiency in rapid prototyping to test and improve on UI concepts independently, from ideation through implementation

  • Commitment to accessibility and inclusive design, with experience creating player experiences that are usable by all

  • Excellent attention to detail and ability to maintain and refine features throughout the production cycle

  • Collaborative mindset with an ability to work alongside engineers, scripters, UX designers, UI artists, producers, and directors

  • Document features, participate in design and code reviews, and advocate for best practices

  • Willingness to grow within an experienced team

Experience:

  • Minimum 2 years of professional experience in game development, working within game engines on AA or AAA titles

  • Experience collaborating across departments (gameplay, engineering, design, and art) to deliver high-quality UI features

  • Hands-on experience shipping at least one feature or UI component in a released game, with ownership from implementation to delivery

Bonus Skills:

  • Familiarity with other UI systems such as Unity UI, Flash, ImGui, WPF, and Qt.

  • Experience working with proprietary tech stacks or influencing UI frameworks within a large-scale project

  • Experience working with C++



Acerca de Electronic Arts
Nos llena de orgullo tener una extensa cartera de juegos y experiencias, ubicaciones por todo el mundo y oportunidades en EA. Valoramos la adaptabilidad, la resiliencia, la creatividad y la curiosidad. Desde un liderazgo que saca tu potencial hasta la creación de un espacio para aprender y experimentar, te animamos a hacer un trabajo fantástico y buscar oportunidades de crecimiento.

Adoptamos un enfoque integral con nuestros programas de beneficios, centrándonos en el bienestar físico, emocional, financiero, profesional y de la comunidad para apoyar una vida equilibrada. Nuestros paquetes están personalizados para satisfacer las necesidades locales y pueden incluir seguro médico, apoyo para el bienestar mental, plan de pensiones, días libre pagados, permisos familiares, juegos gratuitos y mucho más. Fomentamos entornos en los que nuestros equipos siempre pueden dar lo mejor de sí mismos en lo que hacen.

Electronic Arts ofrece igualdad de oportunidades. Todas las decisiones laborales se toman sin tener en cuenta la raza, el color de piel, el país de origen, la ascendencia, el sexo, el género, la identidad de género o su expresión, la orientación sexual, la edad, la información genética, la religión, la discapacidad, las enfermedades, los embarazos, el estado civil, la situación familiar, la situación militar o cualquier otra característica que quede bajo el amparo de la ley. También tenemos en cuenta solicitudes cualificadas con antecedentes penales, de conformidad con la ley vigente. Además, EA adapta el espacio de trabajo para gente cualificada con discapacidades según lo que exige la ley.