- Lugar: Victoria
- Estado:
- País: Canada
Descripción y requisitos
EA SPORTS is one of the leading sports entertainment brands in the world, with top-selling videogame franchises, award-winning interactive technology, fan programs, and cross-platform digital experiences. EA SPORTS creates connected experiences that ignite the emotion of sport through industry-leading sports video games, including Madden NFL football, EA Sports FC soccer, NHL® hockey, and EA SPORTS UFC.
The Generalist Engineer will be a part of the game creation process, including architectural design, implementation, and debugging on multiple platforms—working on complex problems with Designers, Artists and other Engineers in domains including rendering, gameplay, audio, user interface, online, physics, databases and tools. You will report to the team's manager and work with your peers to develop the game.
- You will need a hybrid onsite presence in Orlando, FL or Victoria, BC Canada to be considered*
Your Responsibilities:
- You will work on technical solutions covering broad areas of game development technologies, game features and optimizations of frame-rate and load-times.
- You will work with other domain owners to integrate and develop technologies into the game.
- You will analyze impact to core metrics throughout the development cycle.
- Share domain knowledge and mentor engineers within their team.
- Implement and document technology and strategies to help develop games mechanics in a multiplayer environment by other team members.
- Build features and collaborate with team members to solve problems.
Your Qualifications
- 5+ years experience in software development with a strong C++ focus.
- Proficiency in integrating and maintaining large-scale systems covering multiple domains.
- Understanding of memory management, multiple processor use, and run-time optimization.
- Advanced debugging skills applicable to client/server multiplayer games.
- Experience developing in and debugging multi-threaded/concurrent architectures.
- Experience with Visual Studio and knowledge of the debugging tools.
Bonus:
- Experience with game development engines (Unreal, Unity).