Descripción y requisitos
Frostbite is EA's state-of-the-art multi-platform game development engine. Our global team develops creative engine features and modern tools that let our game makers create stunning games. We're honoured to have thousands of game developers worldwide using Frostbite as they create some of the industry's best-known titles. Join us as we help shape the future of gaming with Frostbite.
You will work on systems for data management and game asset processing, improving our content creator workflows and allowing faster iteration times. Some examples of the systems that you might work with:
The system that provides on-disk data to our editor
The pipeline for creating game-ready data
A caching system for built data
A service for On-demand loading
This is a hybrid remote/in-office role in Vancouver and you will report to a Development Director.
Responsibilities:
Communicate with game and other Frostbite teams to understand their needs
Support game teams using our technologies
Work collaboratively on design, test, and maintenance
Contribute to discussions around the longer term vision and high-level plans
Gain domain expertise and share knowledge within the team
Qualifications:
3+ years of experience with C++ programming, data-guided design, and software architecture
Experienced in building high-performing concurrent software
Experience with Agile development practices
Experience of data processing and data management
Experience implementing databases or file systems
Some experience with web services running locally and in Azure
Some experience with content pipelines