- Sijainti: Victoria
- Osavaltio:
- Maa: Canada
- Aloitussivu
- ...
- Avoimet roolit
- Roolin yksityiskohdat
Kuvaus ja vaatimukset
EA SPORTS is one of the leading sports entertainment brands in the world, with top-selling videogame franchises, award-winning interactive technology, fan programs, and cross-platform digital experiences. EA SPORTS creates connected experiences that ignite the emotion of sport through industry-leading sports video games, including Madden NFL football, EA Sports FC soccer, NHL® hockey, and EA SPORTS UFC.
The Generalist Engineer will be a part of the game creation process, including architectural design, implementation, and debugging on multiple platforms—working on complex problems with Designers, Artists and other Engineers in domains including rendering, gameplay, audio, user interface, online, physics, databases and tools. You will report to the team's manager and work with your peers to develop the game.
*Note this position will require a hybrid onsite presence in Orlando, FL or Victoria, BC Canada*
Your Responsibilities:
You will work on technical solutions covering broad areas of game development technologies, game features and optimizations of frame-rate and load-times.
You will work with other domain owners to integrate and develop technologies into the game.
You will analyze impact to core metrics throughout the development cycle.
Actively share domain knowledge, teach and mentor engineers within their team.
Design, implement and document technology and strategies to facilitate the development of games mechanics in a multiplayer environment by other team members.
Own features and collaborate with team members to solve problems efficiently.
Your Qualifications
7+ years experience in software development with a strong C++ focus.
Proficiency in integrating and maintaining large-scale systems covering multiple domains.
Understanding of memory management, multiple processor use, and run-time optimization.
Advanced debugging skills applicable to client/server multiplayer games.
Experience developing in and debugging multi-threaded/concurrent architectures.
Pragmatic approach to problem solving.
Experience with Visual Studio and knowledge of the debugging tools.
Pluses:
Experience with game development engines (Unreal, Unity).
Regardless of your specialization, a few things we're always looking for:
Passion. You love programming and are always looking to learn more and hone your craft.
A sense of humility and ability to thrive in a team environment. You look for help when you're stuck and you want to help your teammates when they need it.
A knack for managing your time. You know when to go deeper on a task versus recognizing that it's time to get 'er done and move on to the next thing. Quality is important, but so is speed!
Drive to execute. Projects you've worked on in the past (personal or professional) got finished, and got finished properly... and it had a lot to do with you.