- Sijainti: Montreal
- Osavaltio:
- Maa: Canada
- Aloitussivu
- ...
- Avoimet roolit
- Roolin yksityiskohdat
Kuvaus ja vaatimukset
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Our Motive is to develop innovative action games set in iconic worlds where every player feels like the hero. Let's say that again—iconic worlds where every player feels like the hero.
Our passion has taken us from imagining dogfighter pilots in Star Wars™: Squadrons to re-creating Isaac Clarke onboard the Ishimura in Dead Space™. Currently, we're working on two exciting projects, an original Iron Man™ action-adventure game and what's coming next for Battlefield™.
We believe in sharing our passion with our community and each other, fostering an inclusive culture, and nurturing a growth mindset. Although our approach may seem simple, it leads us to create the best work of our careers, bringing unique and immersive experiences to our players.
Motive is looking for a Senior AI Designer to join our team on Battlefield. You will report to the Senior Game Director and collaborate with gameplay leadership to develop enemy AI and design mechanics for the multiplayer aspects of the game. Join our multi-disciplinary AI team and work closely with other Gameplay Designers to craft a unique multiplayer experience.
Responsibilities:
- You will partner with designers to ensure enemy and vehicle AI contributes effectively to the combat experience and supports the overall game loop.
- You will oversee and review AI feature development.
- You will communicate design concepts through various channels, including written documents.
- You will create and guide prototypes to explore design solutions.
- You will implement new features and content using our in-house engine and visual scripting tools.
- You will work across disciplines, including animation, programming, and level design, to ensure a top-tier player experience.
- You will collaborate across disciplines, including animation, programming, and level design.
- You will review the game against the design goals and identify issues and opportunities to improve the player experience.
- You will receive and incorporate feedback from multiple sources to improve features.
- You will collect and use qualitative data (playtest, usability, and customer feedback) and quantitative data (telemetry and analytics) to inform and improve designs.
Qualifications:
- 7+ years of design experience in video game development.
- Design credits on at least one title with responsibility for enemy AI or combat systems.
- Knowledge of current multiplayer shooter games and market trends, with the ability to apply relevant insights.
- Hands-on experience with game engines for design implementation.