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Sijainnit: Melbourne, Victoria, Australia 
Roolin tunnus
214127
Työntekijän tyyppi
Regular Employee
Studio/osasto
EA Mobile - Firemonkeys
Joustava työjärjestely
Hybrid

Description & Requirements

Electronic Arts luo seuraavan tason viihdekokemuksia, jotka inspiroivat pelaajia ja faneja ympäri maailmaa. Täällä kaikki ovat osa tarinaa. Osa yhteisöä, joka muodostaa yhteyksiä kaikkialla maailmassa. Paikka, jossa luovuus kukoistaa, uudet näkökulmat ovat tervetulleita ja ideoilla on merkitystä. Tiimi, jossa kaikki osallistuvat pelaamisen tekemiseen mahdolliseksi.

The Studio

Firemonkeys, Electronic Arts' leading mobile games studio, located in Melbourne, Australia, is home to the preeminent Sims experience on mobile, The Sims FreePlay. We are always looking for creative craftspeople to collaborate with. Your skills and curiosity will help expand The Sims FreePlay world that empowers our passionate players to create Sims experiences that are unique to them. If you want to work with a team that values your voice and growth, where you can inspire our corner of the globally recognized Sims universe, as well as experiencing everything cosmopolitan Melbourne has to offer, read on!


Work Type: Full time

Electronic Arts Firemonkeys Studio in Melbourne is regarded throughout the industry as a leader in delivering high-quality, engaging games on iOS and Android.  We release new, meaningful updates on a regular basis for our live mobile games such as The Sims FreePlay.

Summary

We are looking for a Senior Product Manager reporting to the Director of Product to define, market, and support Sims FreePlay. You will work closely with our development teams and stakeholders to understand the market, identify opportunities, and provide analytics insights  for our live operations. You will also be responsible for prioritizing product features, managing the product backlog, and ensuring that the team is working on the most impactful tasks. This is a strategic, metrics-driven role focusing on the game’s user acquisition, engagement, and monetization crucial to delivering engaging and viral features that are fun, iconic, and meet our revenue goals. You will learn a ton, have fun, and be a critical part of our success.

Responsibilities

  • Collaborate with cross-functional teams, including design, development, and marketing, to provide new experiences and features to our players

  • Maximize titles' acquisition, engagement, monetization, and of course, fun!

  • Act as a liaison between the stakeholders and the development team, ensuring clear communication

  • Lead the planning of product release plans and set expectations for delivery of new functionalities

  • Oversee the development stages, ensuring the final product meets the defined requirements

  • Develop and maintain an appropriately prioritized backlog of user stories for implementation

  • Analyse games industry market trends and competitor strategies

  • Manage virtual economies and economy models

  • Use analytics and quantitative analysis to monitor game performance, tune mechanics, and identify new opportunities and features to improve user conversion, retention, and monetization

  • Coordinate with marketing, creative, and franchise teams to promote titles both in-game and externally to optimize response/ROI

  • Work with Director of Product in business planning and KPI setting for the team

Qualifications

  • 5+ years of experience in product management within consumer web and e-commerce products

  • Experience using Excel (can perform complex functions) or BI tools (Power BI or Tableau) to build dashboards and produce insights

  • Experience in a B2C product management environment where your consumer is the priority

  • Knowledge of Agile process and principles with experience with product management tools like JIRA or Trello

  • Experience communicating product updates, milestones, and progress to internal and external partners

  • Strong understanding of the gaming industry and market trends.

  • Games industry experience is desirable with Mobile expertise as a plus

  • Passion for the Sims Franchise is a plus

  • BA/BS degree – CS/EE/Engineering degree; MBA preferred

#LI-Onsite

The Perks

We want EA to be the ultimate destination to make great content and experiences. Everything we’re doing here is about creating a culture, environment, and company where you can do the best work of your career – so there’s that. There’s also:


  • A health allowance, to go towards the cost of private health insurance for you and your family

  • Life and salary continuance insurance

  • An employee assistance program, including coaching and therapy sessions to support your wellbeing

  • An inclusive parental leave policy that supports all parents and carers

  • 17.5% annual leave loading – yes, we’ll pay you extra to take a break!

  • Bonus end of year leave days – time off between Christmas and New Years, no annual leave necessary

  • Volunteer leave and charitable donation matching

  • A fitness reimbursement program – $$ to go towards your fitness expenses (memberships and at home equipment)

  • A flexible work reimbursement program - $$ to go towards your working from home and/or commuting expenses

  • Free EA games, of course!

  • Opportunities to unwind after a busy week with drinks and nibbles

  • A structured hybrid work model (minimum 3 days in office)

  • Quarterly team events (e.g. escape room, lawn bowls, paint and sip)

  • Regular Development Days (project and personal) every 6 weeks, including a Studio Game Jam

  • Unique Firemonkeys and Sims merch






Tietoja Electronic Artsista
Olemme ylpeitä siitä, että meillä on kattava portfolio pelejä ja kokemuksia, toimipaikkoja ympäri maailmaa ja mahdollisuuksia kaikkialla EA:lla. Arvostamme sopeutumiskykyä, sitkeyttä, luovuutta ja uteliaisuutta. Johtaminen, joka tuo potentiaalisi esiin, ja tilan luominen oppimiselle ja kokeilemiselle antavat sinulle mahdollisuuden tehdä hyvää työtä ja etsiä mahdollisuuksia kasvaa.

Käytämme etuohjelmissamme kokonaisvaltaista lähestymistapaa ja tuemme tasapainosta elämää korostamalla fyysistä, emotionaalista ja taloudellista sekä uraan ja yhteisöön liittyvää hyvinvointia. Pakettimme räätälöidään vastaamaan paikallisia tarpeita, ja niihin voi sisältyä esimerkiksi terveydenhuollon palveluita, henkisen hyvinvoinnin tukea, eläkesäästöjä, palkallista vapaa-aikaa, perhevapaita, ilmaisia pelejä ja paljon muuta. Vaalimme ympäristöjä, joissa tiimimme voivat aina tehdä parasta työtään, mitä tahansa he tekevätkin.

Electronic Arts on yhdenvertaisten mahdollisuuksien työpaikka. Kaikki työllistämiseen liittyvät päätökset tehdään liittymättä rotuun, ihonväriin, kansalliseen alkuperään, syntyperään, sukupuoleen, sukupuoli-identiteettiin tai sukupuolen ilmaisuun, seksuaaliseen suuntautumiseen, ikään, geneettisiin tietoihin, uskontoon, vammaan, terveydentilaan, raskauteen, siviilisäätyyn, perhestatukseen, veteraanistatukseen tai mihinkään muuhun lain suojaamaan ominaisuuteen. Otamme huomioon myös rikosrekisterin omaavat pätevät työnhakijat lain edellyttämällä tavalla. EA tekee myös työpaikan mukautuksia päteville vammaisille henkilöille sovellettavan lain edellyttämällä tavalla.