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Description & Requirements
Title: Software Engineer
Target Student: Graduate from Sept , 2023, to July 1st, 2026
Department Overview
Central Technology (CT)
Central Technology is a force multiplier, working at the intersection of creativity, technology, and play to power our enterprise. Our teams develop EA’s proprietary game engine, drive cutting-edge research, manage innovative infrastructures, create safety and security, and transform data into inspiration. Together, we keep EA moving so it can do what it does best — build unforgettable experiences for people who love games.
Team Overview
Infrastructure & Platform Services (IPS)
The Infrastructure and Platform Services team (IPS) is the backbone of EA’s global gaming ecosystem, delivering the technology that powers EA’s live games and player experiences. IPS provides a deep portfolio of digital platform gaming services and production infrastructure to EA's game studios. From scalable cloud solutions to AI-driven gameplay services, IPS ensures that EA’s games are available anytime, anywhere for millions of players worldwide.
Data & Insights (D&I)
The Data & Insights (D&I) team harnesses the power of data to deliver transformative insights and solutions to EA game teams and players. D&I teams are involved in every aspect of data, driving strategy and governance; building powerful data and AI applications; and developing personalization, experimentation, and analytics tools, and more. When you join D&I, you're joining a team of passionate experts working to enable more profound understanding, better ways of working, and more meaningful experiences for our players.
The Challenge Ahead:
IPS provides you the foundation for all of EA’s incredible games and player experiences with high-level platforms like Commerce, Marketplace, AI, Gameplay Services, Identity and Social. The platform demands high availability at millions of transactions per minute level. As a software engineer, you will build and grow the platform at scale, solve technical challenges at global scale with us, and empower live games and player experiences with us.
While the AdTech in D&I team is developing top solutions for Ads management systems. Growth in the Ads business requires a stable, scalable platform for multiple workflows like supply/demand, network connection, creative processes, inventory, bidding, optimization, data, tracking, and reporting. As a software engineer, you will report to the Technical Director. You'll apply your education, learn from experts, and help enhance EA's AdTech and platform engineering.
You will work Hybrid in Shanghai.
Qualifications:
Bachelor’s degree in computer science/related field or relevant experience.
Ability to work in English
Solid understanding of computer science fundamentals, data structures, and algorithms.
Proficiency in software development practices, including writing clean, reusable code, and basic understanding of test-driven development and continuous integration.
Proficiency in at least one programming language such as Java, C++ or Python.
Familiarity with back-end development frameworks and technologies (e.g., Spring Boot).