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Informations générales

Sites : Kirkland, Washington, United States of America 
  • Lieu: Kirkland
  • État:
  • Pays: United States of America


ID du rôle
208121
Type de candidat
Regular Employee
Studio/service
EA Studios - Cliffhanger Games
Organisation de travail flexible
Off Site

Descriptions et critères

Electronic Arts crée des expériences de divertissement exceptionnelles qui inspirent les joueurs et les fans du monde entier. Ici, tout le monde fait partie de l’histoire. D'une grande communauté internationale. C'est un lieu où la créativité s’épanouit, où les nouvelles perspectives sont bienvenues et où les idées comptent. Une équipe dans laquelle chacun fait évoluer le jeu.

Cliffhanger Games is a newly formed Seattle Studio focusing on blockbuster action-adventure games and pioneering next-generation emergent storytelling beginning with Marvel’s Black Panther. Join us to pursue your passion to build unique, groundbreaking, and inclusive games that will empower players to create incredible stories of heroic adventure. Become a foundational part of an ambitious, respectful, and diverse team as we are looking for a Senior Game Writer to join our team.

Reporting to the Design Manager, you will play a crucial role in defining the narrative voice of our games. You will craft compelling text, dialogue, and cutscenes to bring our players’ stories to life, ensuring they are deeply integrated with the game's world and mechanics. This position requires close collaboration with writers, designers, VO directors and cross-discipline collaborators to deliver a world-class narrative experience. 

Responsibilities

  • Character Ownership: Be the primary writer for specific characters in our story. Research their previous portrayal in our IP as well as real-world analogues. Develop their arcs and define their perspectives on the key themes of our game. Support voice casting and external writers as well as art and combat teams collaborating on or representing your characters.

  • Creative Authenticity: Tell truthful and resonant stories that fit within the IP and creative vision. Work with a team of fellow writers to identify elements of plot or characterization that feel false, flat, or stereotyped, and replace them with stronger choices. Speak from experience where you can; where you can’t, bring research and empathetic imagination.

  • Commitment to the Strengths of Procedural Narrative: Treat the procedural narrative system as a source of prompts, inviting you to explore your character from many angles. Maintain a consistent, distinctive persona across a large number of lines. Work with designers to identify the emergent gameplay situations that would have the greatest impact on your characters, and craft scenes that will reward the player for reaching these points.

  • Culture of Feedback: Give and receive feedback openly and respectfully. Listen to what people are saying about their experiences with the game, even when they are not able to identify the fix. Make the most of the guidance offered by external consultants and subject-matter experts.


Required Qualifications

  • Proven Experience: 5+ years of experience in a professional narrative role, ideally on projects where player choice had a significant effect on story outcomes. Comfort working with spreadsheets, diagramming tools, or game development engines.

  • Expertise in Narrative Craft: A portfolio that showcases distinctive character voices, emotionally compelling conflicts, and the ability to write with humor and a range of tones.

  • Collaboration and Responsiveness: A proven track record of effective collaboration within a multidisciplinary team, with the ability to adapt and respond to innovative narrative designs and directions set by the Principal Narrative Systems Designer. Experience in working with both internal and external partners to integrate and execute narrative innovations.

  • Understanding of Procedural Narrative: Knowledge of procedural and emergent narrative techniques, with a focus on crafting stories that dynamically adapt to player decisions and actions. Familiarity with game development tools and systems that support procedural storytelling is preferred. 

  • Communication: Excellent communication skills, with the ability to articulate complex narrative concepts and feedback to both technical and non-technical team members.

Familiarity with Marvel, Black Panther or with the culture of an African country is welcome.

We encourage you to apply, even if you don't match every qualification listed above. Let us know why this role appeals to you, why you will be great, what unique perspectives you will bring, and which requirements will challenge you to grow.

COMPENSATION AND BENEFITS The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs). BASE SALARY RANGES

  • California (depending on location e.g. Los Angeles vs. Sacramento)
    • $122,400 - $176,300 USD
  • Colorado (depending on location e.g. Denver vs. Colorado Springs)
    • $131,000 - $174,800 USD
  • Jersey City, NJ
    • $142,000 - $176,300 USD
  • New York (depending on location e.g. Manhattan vs. Buffalo)
    • $115,700 - $176,300 USD
  • Washington (depending on location e.g. Seattle vs. Spokane)
    • $115,700 - $163,100 USD

In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity.



À propos d'Electronic Arts
Nous sommes fiers de notre vaste catalogue de jeux et d’expériences, de nos sites à travers le monde et des multiples opportunités à saisir au sein d’EA. Nous valorisons l’adaptabilité, la résilience, la créativité et la curiosité. D'un management qui laisse s'exprimer tout votre potentiel à la création d’espaces dédiés à l’apprentissage et à l’expérimentation, nous vous offrons les conditions qui vous permettront de faire un travail fantastique et de profiter d'opportunités de progression.

Nous adoptons une approche globale pour notre programme d’avantages sociaux en nous concentrant sur le bien-être physique, émotionnel, financier, professionnel et communautaire afin d’offrir un bon équilibre de vie avec des congés payés, un congé parental, des jeux gratuits et bien plus encore. Nous encourageons le développement d'environnements dans lesquels nos équipes peuvent donner le meilleur d’elles-mêmes.

Electronic Arts offre des opportunités d'emploi équitables. Toutes les décisions de recrutement sont prises sans prise en compte de la race, la couleur de peau, la nationalité, l’ascendance, le sexe, le genre, l'identité ou l'expression de genre, l’orientation sexuelle, l’âge, les informations génétiques, la religion, la situation de handicap, l'état de santé, la grossesse, le statut marital ou familial, le statut militaire ou toute autre caractéristique protégée par la loi. Nous étudierons également, conformément à la loi, les candidatures de personnes ayant un casier judiciaire. EA adapte ses lieux de travail pour les personnes en situation de handicap, conformément à la loi en vigueur.