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Informations générales

Sites : Redwood City, California, United States of America 
ID du rôle
210029
Type de candidat
Regular Employee
Studio/service
Marketing
Organisation de travail flexible
Hybrid

Descriptions et critères

Electronic Arts crée des expériences de divertissement exceptionnelles qui inspirent les joueurs et les fans du monde entier. Ici, tout le monde fait partie de l’histoire. D'une grande communauté internationale. C'est un lieu où la créativité s’épanouit, où les nouvelles perspectives sont bienvenues et où les idées comptent. Une équipe dans laquelle chacun fait évoluer le jeu.

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.


The future of entertainment is interactive, and our Marketing team plays an important role in this future by building content, culture, and community around our brands. We empower audiences to Play, Create, Watch, and Connect across our amazing franchises and experiences, including The Sims, Madden NFL, EA SPORTS FC, Star Wars Galaxy of Heroes, Golf Clash and more. We’re a multi-functional group, with world-class expertise in building fandoms, driving interactive storytelling, and ultimately putting our franchises at the center of the broader entertainment ecosystem. This is your opportunity to join the internal design team supporting The Sims.

Our ideal candidate has a track record of successfully building globally recognized brands in organizations that expect nothing less than A+ work. Additionally, this candidate must thrive in a collaborative environment, adapt well to a constantly evolving industry, possess practical knowledge of brand and digital design, and generally carry positive energy that benefits the greater team.

Responsibilities:

  • Shape and guide the development of The Sims brand identity across all player touchpoints.

  • Drive and create world-class integrated brand design systems for the The Sims  franchise from the ground up. Design systems include brand images (key art), logos, typography, color, graphic elements, iconography, and motion-based solutions.

  • Partner with studio teams to ensure a cohesive brand experience across in-game (product) and out-of-game (marketing, live services, and beyond).

  • Oversee and participate in the execution of all marketing campaigns and live services content from a brand design POV including digital, motion, experiential, film, retail, social, environmental, and print.

  • Ability to present work and build alignment with senior stakeholders.

  • Inspire, lead, and direct internal designers and oversee the day-to-day work.

  • Brief and direct our external agencies and vendors, keeping large-scale projects on track.

  • Create and maintain The Sims brand style guide, brief internal and external partner teams on these rules, and ensure consistency and quality benchmarks are met in execution.

  • Interpret creative feedback and data into iterative design, as part of a multi-revision process


Required Qualifications:

  • 8+ years of branding experience at a brand or design agency (at least three years of leadership experience, creative director or associate creative director, managing multiple designers).

  • Deep understanding of the comprehensive strategic brand design process, design trends, and best practices.

  • Phenomenal branding/design track record—Proven experience in creating for global brands in digital, print, experiential, and environmental channels with a track record of delivering robust design systems.

  • Possess solid communication skills— must be able to provide clear direction to design teams and to sell through concepts and executions both visually and verbally to individuals at all levels of the company.

  • Ability to work across various brand equities and hierarchies and understand how they’re interconnected.

  • Excellent hands-on design, typography, and layout skills.

  • Experience with game UI design, 3D, motion design, and photoshoot direction are a huge plus.

  • Self-motivated and able to work independently, with fantastic time management skills and a strong work ethic. Capable of juggling multiple projects within tight deadlines.

  • Advanced skills in Adobe Creative Cloud.

  • You have a passion for games.

Education

BS/BFA in Graphic Design, Communication Design, or Design Direction. Additional related experience.

Online portfolio required.

  • California (depending on location e.g. Los Angeles vs. Sacramento)
    • $138,200 - $219,000 USD

In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity.



À propos d'Electronic Arts
Nous sommes fiers de notre vaste catalogue de jeux et d’expériences, de nos sites à travers le monde et des multiples opportunités à saisir au sein d’EA. Nous valorisons l’adaptabilité, la résilience, la créativité et la curiosité. D'un management qui laisse s'exprimer tout votre potentiel à la création d’espaces dédiés à l’apprentissage et à l’expérimentation, nous vous offrons les conditions qui vous permettront de faire un travail fantastique et de profiter d'opportunités de progression.

Nous adoptons une approche holistique pour nos programmes d'avantages sociaux, en mettant l'accent sur le bien-être physique, émotionnel, financier, professionnel et communautaire qui favorise une vie équilibrée. Ces programmes sont conçus de façon à répondre aux besoins locaux et peuvent inclure une couverture médicale, un soutien au bien-être mental, de l'épargne pour votre retraite, des congés payés, des congés parentaux, des jeux gratuits et bien plus encore. Nous encourageons le développement d'environnements dans lesquels nos équipes peuvent donner le meilleur d’elles-mêmes.

Electronic Arts offre des opportunités d'emploi équitables. Toutes les décisions de recrutement sont prises sans prise en compte de la race, la couleur de peau, la nationalité, l’ascendance, le sexe, le genre, l'identité ou l'expression de genre, l’orientation sexuelle, l’âge, les informations génétiques, la religion, la situation de handicap, l'état de santé, la grossesse, le statut marital ou familial, le statut militaire ou toute autre caractéristique protégée par la loi. Nous étudierons également, conformément à la loi, les candidatures de personnes ayant un casier judiciaire. EA adapte ses lieux de travail pour les personnes en situation de handicap, conformément à la loi en vigueur.