- Lieu: Madrid
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- Pays: Spain
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Audio Artist (Madden)
*Must be able to work on-site at EA Orlando or EA Madrid studio 3x per week. Relocation assistance may not be provided for this role.
Tiburon Audio is an award-winning audio team creating audio assets for titles within EA STUDIOS.
Through uniting our creative talents and technical expertise, our Audio team is driving industry-leading
audio through partnership, professionalism, expertise, innovation, and uncompromising quality.
Role Overview:
We are seeking a seasoned Audio Artist specializing in commentary audio implementation to enhance our broadcast experience. This role supports American Football, focusing on developing and refining all aspects of commentary within the College Football and Madden Teams.
You will oversee the commentary experience and VO systems, actively participating in all production stages, and leading a team of artists and implementers. Reporting to the Development Manager,
Audio Director, and team leads, you should possess strong skills in programmatic scripting and advanced file management, ensuring the highest quality in your work.
Key Responsibilities:
● You would be responsible for designing and implementing commentary content.
● Understand and author scripted workflows.
● Data Management
● Build and tune commentary logic using an in-house scripting language similar to
Python/Lua/JavaScript.
● Organize in-game VO assets per naming convention protocols in an MS Access database.
● Familiarity with the concepts of source control software, preferably experience with Perforce
(P4V).
● Receive and build the Audio Director’s vision, while taking pride in your work.
Required Skills and Experience:
● Minimum 3 years audio production experience (or equivalent)
● 3+ years of game audio experience
● Passion for football and sports video games
● Fully proficient in DAW production and associated audio production tools
● Excellent communication skills, written and oral
● Proficiency in scripting languages a plus
● Solid experience using game audio development tools, technology, and pipelines
● Solid knowledge of PC and console audio hardware
● Outstanding listening skills
● Experience in technical implementation of game audio