- Lieu: Shanghai
- État:
- Pays: China
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Descriptions et critères
Job Title: Client Engineer (Regional Operation)
FC Mobile Shanghai Studio is devoted to the development and operation of a high-quality mobile game with top sports IP as a global team. The team also delivers fantastic game experiences to global users. The quest for creativity, respect for autonomy, and emphasis on collaboration are at the heart of our culture, which enables us to work in a rapid and efficient manner to ensure the release and operation of high-quality products worldwide.
As a team, we are passionate, and open to possibilities. We learn from past experiences and keep moving forward. We value the cooperation between teams and believe that a relaxing working atmosphere can yield better results, therefore, we promote and endeavor to maintain a healthy work-life balance.
We aim to contribute to the development of the mobile game industry.
As a software engineer, you are an essential part of the game creation process and are involved in the feature design and implementation of the game and live service and you will report to a senior software engineer or TD.
Job location: You will work in Shanghai.
Responsibilities
- Collaborate with software engineers to integrate and upgrade 1st-party and EA sdk.
- Develop tools and scripts for easier live operation.
- Fix assigned client live issues and ship patches.
- Improve client network code and strategy to gain less latency/packet-loss-rate for pvp gaming experience.
- Improve client game module initialization pipeline to gain faster game loading speed.
- You will help create technical specifications and software architecture documents.
- Collaborate with team members, GDs, Artists, POs and DDs to accomplish daily tasks and feature/module development scheduled.
- Collaborate with QA to identify defects and conduct internal testing, public testing, and acceptance testing for official release versions.
- Communicate project progress and risks to superiors promptly.
Qualifications
- Basic knowledge of data structure and algorithm.
- Have over 2 years of experience in game client development. Proficiency in C++, and programming and debugging skills related to relevant tools.
- Have experience monitoring important metrics of a live mobile game client, and fixing live issues and shipping patches to clients.
- Have experience in Android and iOS platform development and debugging.
- Have logical thinking and good programming habits, with the ability to solve tricky bugs.
- Pretty good at communication and ability to collaborate within a team.