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Informations générales

Sites : Orlando, Florida, United States of America 
ID du rôle
209140
Type de candidat
Regular Employee
Studio/service
EA Mobile - Sports
Organisation de travail flexible
Hybrid

Descriptions et critères

Electronic Arts crée des expériences de divertissement exceptionnelles qui inspirent les joueurs et les fans du monde entier. Ici, tout le monde fait partie de l’histoire. D'une grande communauté internationale. C'est un lieu où la créativité s’épanouit, où les nouvelles perspectives sont bienvenues et où les idées comptent. Une équipe dans laquelle chacun fait évoluer le jeu.

Game Designer (Mobile)

Please note: this role requires on-site (hybrid) work from our Orlando studio.

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.


EA SPORTS is one of the leading sports entertainment brands in the world, with top-selling videogame franchises, award-winning interactive technology, fan programs, and cross-platform digital experiences. EA SPORTS creates connected experiences that ignite the emotion of sport through industry-leading sports video games, including Madden NFL football, FC Soccer, NHL® hockey, and EA SPORTS UFC.

As a Game Designer, you will work directly on the mobile team responsible for writing and product owning feature designs for upcoming releases. Reporting to the Design Director, the Game Designer will be responsible for shepherding large features across all aspects of our games live service elements; from Ultimate Team to full game modes.


Responsibilities:

  • Oversee design vision and implementation, collaborating directly with designers, producers, programmers, artists, and other cross-functional members of game development teams.

  • Lead the creation of features and programs to engage users and meet KPI goals.

  • Develop the vision and lead a set of features or a large subsection of the game or of the live service.

  • Work with PMs on qualitative and quantitative metrics to help support and guide feature direction.

  • Use the combination of data insights, user research and design intuition to design features that grow the live services of our games

  • Support the creative vision as set by the Creative Director and Product Managers

  • Mentor and educate content designers on upcoming features and how they impact content creation.

  • Establish a depth of knowledge across existing systems, being able to oversee the entire suite of live service features and train/support junior members of the team on them.

  • Determine experience goals for designs, and tune features to meet those goals.

  • Be an active member of the development team using inclusive collaborative frameworks with diverse teams to decide on goals and establish the stories players want to tell within a given release

  • Be resourceful and solve problems using the tools and time/scope available to create unique and fun experiences for players.

  • Collaborate with all team disciplines, including artists, testers, economy, engineers and producers to get support from the team and guide a project from initial design to final production.

  • Become an expert on the game and our community, drawing from our large, varied player base and our past games to make and defend intelligent design choices going forward.

  • Have an eye for establishing and improving processes to make life easier for the Design team.

  • Help establish best practices for the team and lead by example.


Qualifications

  • At least 5 years of game design experience on a video game development team, or the ability to demonstrate equivalent knowledge

  • At least 2 years of real experience in an active live service game.

  • Demonstrated understanding of Live Service games as an interconnected web of systems that make up the entire player experience - including the ability to predict how changes in one system will affect the entire experience

  • Excellent creative, analytical and organization skills

  • Demonstrated ability to write and relentlessly maintain detailed design documentation.

  • In-depth understanding of UI/UX and its relationship to system design

  • Ability to create designer wireframes & mocks to effectively communicate your designs

  • Experience with designing features to target Engagement, Retention or Monetization goals

  • Technical proficiency when directly implementing design content either via scripting or database languages.

  • Open-minded and collaborative thinking while remaining energetic and motivated to overcome challenges with practical solutions.

  • Champion a design and get the team excited to work on it.

  • Sense of ownership and responsibility combined with experience prioritizing multiple tasks.

  • Effective at working both autonomously and in groups of different profiles.

  • Knowledge of and enthusiasm for gaming: playing, deconstructing and creating.

  • Experience with sports games as a designer or a passionate player.


Desirable Skills

  • Shipped a AAA HD title.

  • Knowledge or passion for football or basketball

  • Bachelor's Degree or equivalent.

  • Expertise with MS suite (Word, Excel, PowerPoint), Google Docs, Sheets, Slides, Miro, Visio, JIRA, and online collaboration suites such as Confluence.



À propos d'Electronic Arts
Nous sommes fiers de notre vaste catalogue de jeux et d’expériences, de nos sites à travers le monde et des multiples opportunités à saisir au sein d’EA. Nous valorisons l’adaptabilité, la résilience, la créativité et la curiosité. D'un management qui laisse s'exprimer tout votre potentiel à la création d’espaces dédiés à l’apprentissage et à l’expérimentation, nous vous offrons les conditions qui vous permettront de faire un travail fantastique et de profiter d'opportunités de progression.

Nous adoptons une approche holistique pour nos programmes d'avantages sociaux, en mettant l'accent sur le bien-être physique, émotionnel, financier, professionnel et communautaire qui favorise une vie équilibrée. Ces programmes sont conçus de façon à répondre aux besoins locaux et peuvent inclure une couverture médicale, un soutien au bien-être mental, de l'épargne pour votre retraite, des congés payés, des congés parentaux, des jeux gratuits et bien plus encore. Nous encourageons le développement d'environnements dans lesquels nos équipes peuvent donner le meilleur d’elles-mêmes.

Electronic Arts offre des opportunités d'emploi équitables. Toutes les décisions de recrutement sont prises sans prise en compte de la race, la couleur de peau, la nationalité, l’ascendance, le sexe, le genre, l'identité ou l'expression de genre, l’orientation sexuelle, l’âge, les informations génétiques, la religion, la situation de handicap, l'état de santé, la grossesse, le statut marital ou familial, le statut militaire ou toute autre caractéristique protégée par la loi. Nous étudierons également, conformément à la loi, les candidatures de personnes ayant un casier judiciaire. EA adapte ses lieux de travail pour les personnes en situation de handicap, conformément à la loi en vigueur.