- Lieu: Vancouver
- État:
- Pays: Canada
- Lieu: Toronto
- État:
- Pays: Canada
- Lieu: Orlando
- État:
- Pays: United States of America
- Lieu: Kirkland
- État:
- Pays: United States of America
WE WANT YOUR BRAINS… PopCap is looking for brainy and skillful people with a passion for making the world’s best games. What’s in it for you? A super-fun environment, rewarding work, and lots of great perks. It takes big, delicious brains to make award-winning titles like Plants vs. Zombies that delight millions of players around the world every day. Are you up for the challenge?
As a Producer I reporting to the Lead Producer, you will lead mobile game developers to success in accomplishing our strategic objectives and creating great player experiences. You will work closely with our creative, development, and support teams while partnering with team leaders to help drive the direction, planning, execution, and quality of features and content. You’ll combine analytical data, consumer insights, and creative processes to ensure we’re driving solutions that meet our financial, engagement, and player experience goals.
Successful candidates will have a mixture of creative, leadership, managerial, and innovation experience from the gaming & live service space.
Key Responsibilities
Shape and drive the production for a significant part of our games and/or live services
Deliberately balance the needs of the players and the business
Craft and communicate the long-term roadmap for your area of responsibility
Establish measurable quality targets and drive processes to support those targets
Work with team leads to ensure quality targets are being met for all deliverables
Use data analytics to identify and own the KPIs for your area of responsibility
Drive timely decision-making
Provide strong leadership, inspire the team through example setting and enthusiasm
Requirements
A minimum of 3+ years of experience as a Producer in AAA mobile games
Experience managing medium-large internal and external teams within the video game industry
5+ years of experience developing and executing game project plans
3+ years of experience leading, motivating, and driving teams to success
Expert communication and presentation skills
Expert negotiation, change management, and conflict resolution skills
Ability to successfully partner across global organizations and studios
Sound decision-making - balances data analysis, market knowledge, and professional judgment
Assertive and motivated team player
A high degree of initiative - pursues opportunities for improvement
Ownership mentality - accountable, invested in outcomes
Humility and Integrity
Ceci ne s’applique pas au Québec. COMPENSATION AND BENEFITS The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs). BASE SALARY RANGES
Base salary is just one part of the overall compensation at EA. In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity. For British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.