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Description & Requirements
Security Software Engineer II
Location: Austin. Other EA locations may be considered. On-Site/Hybrid.
Requisition Type: Regular Employee
Job Requisition:
Electronic Arts Inc. is a global leader in interactive entertainment. We develop and deliver games, content and online services across platforms. We have a broad portfolio of brands that span the most popular genres.
We exist to Inspire the World to Play. We create extraordinary new game experiences for our millions of players everywhere by bringing together talented people that combine creativity, innovation, and passion. We immerse our employees into an inclusive culture and provide opportunities for learning and leading that allow our employees to do the most impactful and rewarding work of their careers.
Join us in driving the next revolution in games.
The Security Software Engineer II reports to the Sr Manager, Security Software Engineering in the SPEAR Automation team. Part of the Secure Product Engineering & Anti-Cheat Response (SPEAR) department at EA, the SPEAR Automation team builds tools that directly protect fair play across our games.
In this role, you’ll focus on EA’s internal gameplay integrity platform. The platform is used daily by gameplay analysts to review data, detect suspicious behaviour, and take decisive action that keeps Battlefield and other EA titles fair for players. You’ll design and implement new features, improve usability, and help modernise its technology stack.
You’ll also help develop features for EA Security’s cloud based security tooling framework. You’ll design scalable APIs and other features that would help EA Security protect our partners and players and help foster positive play.
This is a hands-on development role: you’ll spend most of your time writing code, solving problems, and working closely with analysts and security partners to build products they can rely on. Your work will have a visible and meaningful impact on protecting fair play for millions of players worldwide.
Responsibilities
Develop and enhance EA’s gameplay integrity platform used by gameplay analysts to keep Battlefield and other titles fair for players and free of cheats
Build intuitive and responsive front-end features that enable analysts to review gameplay integrity data quickly and accurately
Design and maintain scalable back-end services and APIs that integrate with other EA systems
Collaborate with gameplay analysts and security teams to understand workflows and translate them into effective product features
Monitor and improve performance, reliability, and usability of the platform
Contribute to the product roadmap by suggesting improvements and new capabilities based on user feedback
Requirements
Strong experience with front-end development using modern frameworks (Angular or React a plus)
Solid back-end development experience with .NET, Node.js, Rust (or equivalent) for building APIs and services
Experience designing, querying, and optimising relational databases (e.g. PostgreSQL/MSSQL); familiarity with non-relational stores (e.g. DynamoDB) is a plus
Ability to create clean, well-structured APIs and integrate with third-party/internal systems
Strong troubleshooting and debugging skills, especially in complex web applications
A product mindset – cares about usability, user experience, and building tools that people enjoy using
Proficiency in at least one general-purpose language (e.g. Python, C#, or Java)
Desirable
Knowledge of containerisation (Docker, Kubernetes)
Familiarity with cloud services (AWS, GCP, or Azure)
Experience with CI/CD pipelines and Infrastructure-as-Code
Understanding of secure development practices and software development lifecycle (SDLC)
Interest in application security and fair play in games
Degree in Computer Science, related field, or equivalent experience
Passion for gaming and fair competition