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Descriptions et critères
Battlefield is a storied franchise renowned for uncompromising combat gameplay for over two decades. 100 million players and 5 billion hours played later, the Battlefield team is looking to define the future of the first-person shooter. United the banner of Battlefield Studios, 4 world-class teams across Criterion, DICE, Motive and Ripple Effect have come together to focus on the future of the franchise, a connected Battlefield universe filled with immersive experiences built on our unique DNA.
LET’S PUSH THINGS FORWARD
DICE is a creative studio with offices in Stockholm and Gothenburg. We believe in the power of diversity and welcome game creators from all backgrounds to collaborate with us as we unlock the potential for the future of Battlefield!
We’re always pushing to be at the forefront of creative entertainment - blending digital art, design, and technology to push boundaries. Our collaborative culture is fueled by passion, driving innovation and making a positive difference for our players and community.
At DICE, your ideas matter. We offer an inclusive space where you can thrive, be yourself, and grow alongside a team dedicated to making a meaningful impact to the world of gaming.
We’re all-in on the future and our most ambitious Battlefield yet. Want to be part of something special? Read on.
SENIOR LEVEL DESIGNER
Are you passionate about multiplayer shooters and driven to shape iconic Battlefield moments? EA DICE is seeking a Senior Level Designer to lead the creation of large-scale Battlefield player-vs-player experiences.
This is a senior role for highly ambitious designers who can see the big picture while mastering the details. You’ll be responsible for guiding the vision of a level from concept through launch and beyond, while also working closely with cross-disciplinary teams to ensure every element feels cohesive and player-first. You’ll report to the Lead Level Designer or Level Design Director.
What You’ll Do
- Own and drive level design from early paper designs to post-launch refinement, maintaining consistent quality and vision.
- Collaborate closely with art teams, guiding them with a clear level design perspective to ensure both aesthetics and gameplay align seamlessly.
- Partner with narrative, gameplay, and technical teams to deliver integrated, player-first experiences.
- Champion the design vision, balancing moment-to-moment intensity, long-term engagement, and strategic depth.
- Stay ahead of industry trends in PvP, bringing competitive insights, innovation, and ambition to every design decision.
- Leverage player feedback, data, and iteration to ensure the best experiences for our players.
What We’re Looking For
- 7+ years of level design experience, with multiple shipped AAA shooter/action titles.
- Deep knowledge of the gaming industry, with a particular focus on player-vs-player multiplayer design.
- Proven ability to lead pods and guide large, multidisciplinary teams, especially in collaboration with art teams.
- Strong proficiency in blockout tools, iteration workflows, and industry-standard or proprietary editors.
- Exceptional communication skills, with a proactive, collaborative, and ambitious mindset.
- A strategic thinker who thrives on complex challenges and takes ownership in driving solutions.