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Informations générales

Sites : Los Angeles - Chatsworth, California, United States of America 
ID du rôle
212166
Type de candidat
Regular Employee
Studio/service
Marketing
Organisation de travail flexible
Hybrid

Descriptions et critères

Electronic Arts crée des expériences de divertissement exceptionnelles qui inspirent les joueurs et les fans du monde entier. Ici, tout le monde fait partie de l’histoire. D'une grande communauté internationale. C'est un lieu où la créativité s’épanouit, où les nouvelles perspectives sont bienvenues et où les idées comptent. Une équipe dans laquelle chacun fait évoluer le jeu.

The Senior Manager, CRM Strategy is a senior leader responsible for the end-to-end CRM strategy and execution for EA’s entertainment franchises. This role owns lifecycle communication strategy while also being directly accountable for the successful implementation, rollout, and performance of CRM campaigns across channels such as email, in-game messaging, and push notifications.

Balancing strategic leadership with operational rigor, this role ensures that CRM programs are player-first, data-driven, and flawlessly executed at scale. The Senior Manager works cross-functionally with franchise leadership, brand, product, analytics, creative, production, and technology teams to translate franchise priorities into high-impact lifecycle programs that deliver measurable business results.


Key Responsibilities

Strategy & Lifecycle Leadership

  • Own CRM lifecycle strategy for assigned entertainment franchises, defining who we communicate with, when, and how across key player moments (onboarding, engagement, reactivation, live service beats, and seasonal events).

  • Establish clear strategic frameworks for segmentation, targeting, cadence, channel mix, and experimentation that align player needs with franchise goals.

  • Partner closely with franchise and marketing leadership to align CRM strategy with broader brand, content, and live service roadmaps.

  • Ensure CRM strategy reflects a deep understanding of gaming and live service dynamics, player behavior, and long-term player trust.




Campaign Implementation & Rollout

  • Be ultimately accountable for CRM campaigns launching correctly, on time, and to quality across all lifecycle channels.

  • Oversee campaign planning and deployment, ensuring operational excellence even when execution is delegated.

  • Set quality standards and launch readiness criteria to ensure all player-facing communications meet brand, technical, and experience expectations.

  • Proactively identify risks, dependencies, and bottlenecks across teams, escalating and resolving issues before they impact launches.

  • Ensure assets, targeting, localization, and technical requirements are aligned and delivered on schedule through close partnership with creative, production, and tech teams.




Measurement, Optimization & Continuous Improvement

  • Define success metrics for CRM programs and ensure campaigns are measured against engagement, retention, conversion, and monetization goals.

  • Lead a strong test-and-learn culture through structured experimentation (A/B testing, segmentation tests, cadence testing).

  • Translate performance insights into strategic recommendations and iterative improvements across future campaigns and lifecycle plans.

  • Continuously evaluate tools, processes, and capabilities to improve speed, quality, and impact of CRM delivery.




Leadership & Stakeholder Management

  • Act as a CRM strategic partner to franchise and marketing stakeholders, clearly communicating priorities, performance, risks, and recommendations.

  • Set a high bar for both strategic thinking and executional rigor.

  • Foster strong cross-functional relationships built on trust, accountability, and shared ownership of outcomes.

  • Champion player-first thinking and operational excellence across all CRM initiatives.




Skills & Experience

  • 7+ years of experience in CRM, lifecycle marketing, or digital marketing with ownership of both strategy and execution.

  • Proven experience leading large-scale, multi-channel CRM programs in fast-paced, live or always-on environments.

  • Deep knowledge of CRM platforms, marketing automation, audience strategy, and campaign analytics.

  • Strong operational mindset with the ability to anticipate executional challenges and ensure high-quality delivery.

  • Experience working in gaming, entertainment, or live service products strongly preferred.


  • Bachelor’s degree in Marketing, Business, related field or equivalent years of experience.

  • California (depending on location e.g. Los Angeles vs. San Francisco)
    • $150,100 - $228,000 USD

In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity.



À propos d'Electronic Arts
Nous sommes fiers de notre vaste catalogue de jeux et d’expériences, de nos sites à travers le monde et des multiples opportunités à saisir au sein d’EA. Nous valorisons l’adaptabilité, la résilience, la créativité et la curiosité. D'un management qui laisse s'exprimer tout votre potentiel à la création d’espaces dédiés à l’apprentissage et à l’expérimentation, nous vous offrons les conditions qui vous permettront de faire un travail fantastique et de profiter d'opportunités de progression.

Nous adoptons une approche holistique pour nos programmes d'avantages sociaux, en mettant l'accent sur le bien-être physique, émotionnel, financier, professionnel et communautaire qui favorise une vie équilibrée. Ces programmes sont conçus de façon à répondre aux besoins locaux et peuvent inclure une couverture médicale, un soutien au bien-être mental, de l'épargne pour votre retraite, des congés payés, des congés parentaux, des jeux gratuits et bien plus encore. Nous encourageons le développement d'environnements dans lesquels nos équipes peuvent donner le meilleur d’elles-mêmes.

Electronic Arts offre des opportunités d'emploi équitables. Toutes les décisions de recrutement sont prises sans prise en compte de la race, la couleur de peau, la nationalité, l’ascendance, le sexe, le genre, l'identité ou l'expression de genre, l’orientation sexuelle, l’âge, les informations génétiques, la religion, la situation de handicap, l'état de santé, la grossesse, le statut marital ou familial, le statut militaire ou toute autre caractéristique protégée par la loi. Nous étudierons également, conformément à la loi, les candidatures de personnes ayant un casier judiciaire. EA adapte ses lieux de travail pour les personnes en situation de handicap, conformément à la loi en vigueur.