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General Information

Locations: Guildford, Surrey, United Kingdom 
  • Location: Stockholm
  • State: Stockholm County
  • Country: Sweden

  • Location: Madrid
  • State:
  • Country: Spain

  • Location: Guildford
  • State: Surrey
  • Country: United Kingdom


Role ID
213664
Worker Type
Regular Employee
Studio/Department
CT - Security
Flexible Work Arrangement
Hybrid

Description & Requirements

Electronic Arts crée des expériences de divertissement exceptionnelles qui inspirent les joueurs et les fans du monde entier. Ici, tout le monde fait partie de l’histoire. D'une grande communauté internationale. C'est un lieu où la créativité s’épanouit, où les nouvelles perspectives sont bienvenues et où les idées comptent. Une équipe dans laquelle chacun fait évoluer le jeu.

The EA Security team protects EA by reducing our exposure to security risks. We raise risk awareness for the entire company and provide measured, proportionate security and risk management controls, services and solutions. We also ensure that EA meets all required security standards as defined by multiple regulatory bodies. Keeping EA safe isn’t a game; join us as we keep the future of play secure for everyone.

Summary

Do you dream in assembly language? Do you spend more time in a debugger than you do in nature? Do you know the difference between an aimbot and a triggerbot? And do you think that all players have the right to a fair and fun gaming experience? If so, this is the job for you!


The Senior Reverse Engineer I is a member of EA Security's Secure Platform Engineering & Anti-Cheat Response (SPEAR) team and will report to the manager of the Gameplay Integrity Operations sub-team.


As a Senior Reverse Engineer I, your primary job will be to analyze cheats developed against EA's games and to make it harder for cheat developers to create new cheats. Your work will help ensure fair and fun gaming experiences for EA's customers across all of EA's games.


In addition to analyzing existing cheats, you'll get your hands on new EA games before release so that you can work with developers to make it harder for players to cheat in their games. This means you will perform anti-cheat assessments that will cover everything from client-side tampering (external/internal), to network-based cheating, to source code review of thick clients in order to gauge resilience against cheat/hack tools. 


Lastly, you'll need to determine the business risk posed by the gameplay integrity issues you discover and communicate your findings across teams to both technical and non-technical audiences.


The ideal candidate has an understanding of reverse engineering principals and a passion to learn new technologies, challenge assumptions, and find new ways to solve problems.

Responsibilities

  • Reverse engineer obfuscated user-mode cheats developed for PC, mobile, and consoles

  • Document and report on the functionality of the cheats you’ve analyzed

  • Solve well-defined technical problems in the cheating space

  • Define and subsequently solve technical problems that are not well understood / are bleeding-edge in the cheating space

  • Use architecture and design documentation to create anti-cheat assessment scoping documents and define cheating test-cases for upcoming anti-cheat assessments

  • Perform anti-cheat assessments of pre-release products

  • Consult with and advise EA game teams on how to mitigate classes of cheats

  • Educate your peers on new reverse engineering skills and tools

  • Develop tools, scripts, and extensions for automation and reverse engineering, both in user space and kernel space

  • Identify cheat variants that defeat previous mitigations, and suggest solutions

  • Articulate technical issues clearly to technical and non-technical partners

  • Identify needs and drive the development of your reverse engineering skills and knowledge

Qualifications

  • Knowledge of the ARM architecture

  • Knowledge of operating system internals for Windows, Android & Linux

  • Knowledge of operating system fundamentals (processes, threads, virtual memory, etc.)

  • Ability to read and understand x86/x64 assembly language

  • Experience with debuggers such as WinDbg, x64dbg, OllyDbg, or gdb

  • Experience with disassemblers such as Ghidra, IDA Pro, Binary Ninja, or radare2

  • Ability to engage and articulate reverse engineering issues and cheating issues to technical and non-technical audiences

  • Ability to read and understand three or more of C++, C#, Java, or .NET CIL

  • Knowledge of cryptography and obfuscation techniques

  • Software development experience and the ability to write your own tools, scripts, and extensions, both in user space and kernel space

  • Experience with mobile platforms

  • Ability to identify knowledge gaps and seek the right sources to close those gaps

  • Ability to safely handle potentially malicious software

  • Ability to pick up new technical skills quickly

  • Ability to drive change throughout all of the Secure Platform Engineering & Anti-Cheat Response (SPEAR) organization

  • Excellent verbal and written English skills, interpersonal skills, and professionalism

Additional Qualifications

  • Bachelor's degree or Master's Degree in Computer Science or Information Security

  • Information Security certifications such as CEH, CISSP, GSEC, OSCP, OSCE, Security+

  • Experience building tools that automate cheat-related tasks

  • Hands on experience with reverse engineering or anti-cheat/anti-malware development



À propos d'Electronic Arts
Nous sommes fiers de notre vaste catalogue de jeux et d’expériences, de nos sites à travers le monde et des multiples opportunités à saisir au sein d’EA. Nous valorisons l’adaptabilité, la résilience, la créativité et la curiosité. D'un management qui laisse s'exprimer tout votre potentiel à la création d’espaces dédiés à l’apprentissage et à l’expérimentation, nous vous offrons les conditions qui vous permettront de faire un travail fantastique et de profiter d'opportunités de progression.

Nous adoptons une approche holistique pour nos programmes d'avantages sociaux, en mettant l'accent sur le bien-être physique, émotionnel, financier, professionnel et communautaire qui favorise une vie équilibrée. Ces programmes sont conçus de façon à répondre aux besoins locaux et peuvent inclure une couverture médicale, un soutien au bien-être mental, de l'épargne pour votre retraite, des congés payés, des congés parentaux, des jeux gratuits et bien plus encore. Nous encourageons le développement d'environnements dans lesquels nos équipes peuvent donner le meilleur d’elles-mêmes.

Electronic Arts offre des opportunités d'emploi équitables. Toutes les décisions de recrutement sont prises sans prise en compte de la race, la couleur de peau, la nationalité, l’ascendance, le sexe, le genre, l'identité ou l'expression de genre, l’orientation sexuelle, l’âge, les informations génétiques, la religion, la situation de handicap, l'état de santé, la grossesse, le statut marital ou familial, le statut militaire ou toute autre caractéristique protégée par la loi. Nous étudierons également, conformément à la loi, les candidatures de personnes ayant un casier judiciaire. EA adapte ses lieux de travail pour les personnes en situation de handicap, conformément à la loi en vigueur.