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Informations générales

Sites : Kirkland, Washington, United States of America 
ID du rôle
212165
Type de candidat
Regular Employee
Studio/service
Marketing
Organisation de travail flexible
Hybrid

Descriptions et critères

Electronic Arts crée des expériences de divertissement exceptionnelles qui inspirent les joueurs et les fans du monde entier. Ici, tout le monde fait partie de l’histoire. D'une grande communauté internationale. C'est un lieu où la créativité s’épanouit, où les nouvelles perspectives sont bienvenues et où les idées comptent. Une équipe dans laquelle chacun fait évoluer le jeu.

We’re looking for a hands-on Senior Visual Experience Designer to collaborate with our Marketing Strategy teams on end-to-end experiences. The ideal candidate brings a hybrid background in product design, marketing design, and art direction to unify and elevate our work across web, in-game, and email channels. You’ll report to the Design & Content Production Manager and work closely alongside a small team of designers, helping set creative direction while remaining deeply involved in day-to-day design execution.

This role blends design thinking, marketing design strategy, art direction, and hands-on craft into a single, end-to-end practice. You’ll be responsible not only for defining through scalable guidelines how campaigns should look and feel, but also for personally designing, refining, and shipping high-quality creative that reflects game branding and resonates with gamer communities.

You’ll collaborate frequently with UX Designers building website products, maintaining the web design library, and creating internal marketing tooling. While those partners focus on product usability and systems, you’ll bring a strong point of view on visual storytelling, brand expression, and creative cohesion, ensuring marketing experiences feel intentional, polished, and emotionally engaging. Your work will directly influence the design libraries and internal marketing campaign tooling to unlock high quality campaign creation at scale.


Responsibilities

  • Lead hands-on marketing design and art direction for cross-channel campaigns across web, in-game, and email

  • Personally design and refine campaign visuals, layouts, and UI while setting a high bar for craft and quality

  • Define and maintain scalable marketing design guidelines, templates, and visual frameworks that support consistency across channels

  • Establish clear creative guardrails that enable speed and autonomy while preserving brand and campaign integrity

  • Provide art direction and creative guidance to a mid-level UI / graphic designer through collaboration, critique, and example

  • Ensure all campaign experiences feel cohesive with game branding, franchise identity, and player expectations

  • Translate marketing goals, audience insights, and brand direction into compelling, production-ready creative

  • Partner with UX Designers to align marketing creative with website products, shared components, and the broader web design system

  • Contribute to and help evolve design systems and Figma libraries, especially for marketing and campaign use cases

  • Collaborate closely with product, marketing, and engineering partners to balance creative ambition with technical feasibility

  • Use research insights, performance data, and digital marketing best practices to inform creative and experiential decisions

  • Clearly communicate design intent through concepts, prototypes, documentation, and stakeholder presentations


Qualifications:

  • 7+ years of experience in product design, marketing design, art direction, or hybrid design roles

  • Strong portfolio demonstrating:

    • Hands-on marketing design and art direction across digital and campaign-based experiences

    • Cohesive, brand-aligned execution supported by scalable guidelines or systems

    • UX and product thinking from concept through delivery

    • Polished UI, layout, typography, and graphic craft

  • Proven experience designing for web, email, and/or in-game or live-service marketing environments

  • Experience creating, maintaining, or contributing to design systems and Figma libraries

  • Proficiency in Figma and Adobe Creative Cloud (Photoshop, Illustrator)

  • Ability to move fluidly between art direction, marketing design strategy, and hands-on execution

  • Strong collaboration and communication skills across design, marketing, and product teams

  • Comfort working in fast-paced, cross-functional environments with multiple parallel workstreams

  • Ability to raise creative quality and challenge existing approaches respectfully and constructively

  • Background in art direction, creative direction, or graphic design within marketing or product organizations
    Experience managing and scoping multiple campaigns with tight timelines and quick turnarounds

  • Familiarity with CRM, lifecycle marketing, or campaign-based workflows

  • Experience leading creative reviews, critiques, or collaborative workshops

  • Comfort using Google Workspace tools

  • Passion for games and an understanding of player psychology and gamer communities is a plus

  • Washington (depending on location e.g. Seattle vs. Spokane)
    • $108,900 - $145,200 USD

In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity.



À propos d'Electronic Arts
Nous sommes fiers de notre vaste catalogue de jeux et d’expériences, de nos sites à travers le monde et des multiples opportunités à saisir au sein d’EA. Nous valorisons l’adaptabilité, la résilience, la créativité et la curiosité. D'un management qui laisse s'exprimer tout votre potentiel à la création d’espaces dédiés à l’apprentissage et à l’expérimentation, nous vous offrons les conditions qui vous permettront de faire un travail fantastique et de profiter d'opportunités de progression.

Nous adoptons une approche holistique pour nos programmes d'avantages sociaux, en mettant l'accent sur le bien-être physique, émotionnel, financier, professionnel et communautaire qui favorise une vie équilibrée. Ces programmes sont conçus de façon à répondre aux besoins locaux et peuvent inclure une couverture médicale, un soutien au bien-être mental, de l'épargne pour votre retraite, des congés payés, des congés parentaux, des jeux gratuits et bien plus encore. Nous encourageons le développement d'environnements dans lesquels nos équipes peuvent donner le meilleur d’elles-mêmes.

Electronic Arts offre des opportunités d'emploi équitables. Toutes les décisions de recrutement sont prises sans prise en compte de la race, la couleur de peau, la nationalité, l’ascendance, le sexe, le genre, l'identité ou l'expression de genre, l’orientation sexuelle, l’âge, les informations génétiques, la religion, la situation de handicap, l'état de santé, la grossesse, le statut marital ou familial, le statut militaire ou toute autre caractéristique protégée par la loi. Nous étudierons également, conformément à la loi, les candidatures de personnes ayant un casier judiciaire. EA adapte ses lieux de travail pour les personnes en situation de handicap, conformément à la loi en vigueur.