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Informations générales

Sites : Southam, Warwickshire, United Kingdom 
ID du rôle
207689
Type de candidat
Regular Employee
Studio/service
EA Studios - SPORTS
Organisation de travail flexible
Hybrid

Descriptions et critères

Nous sommes une équipe internationale de spécialistes de la création, de la narration, de la technologie, de la génération d'expériences, de l'innovation et bien plus encore. Nous pensons que nos équipes doivent être aussi diversifiées que nos communautés afin de créer des jeux et des expériences inoubliables. Chez Electronic Arts, la seule limite est votre imagination.

EA SPORTS is one of the most iconic brands in entertainment – connecting hundreds of millions around the world to the sports they love through a portfolio of industry-leading video games. After nearly 30 years of creating genre-defining, interactive football experiences with the world's biggest football entertainment platform, we are beginning a new era - EA SPORTS™ FC.

The Role

As a Software Engineer, you will join us to develop the latest technology, tools, and frameworks to shape the next big leap forward. Collaborate with passionate colleagues to create ground-breaking features that redefine the gaming experience. Get ready to leave your mark on the next major evolution of EA SPORTS FC! This role is Hybrid based at our Southam office.

Responsibilities:

  • You will participate with design and development of core systems
  • Collaborate with cross-functional teams across multiple locations to ensure seamless integration and delivery of a feature
  • Help us increase technical innovation and excellence, optimising code for performance, scalability, and maintainability
  • Work with us, designers and producers to translate creative concepts into reliable software solutions
  • Be responsible for your own work, collaborating in code reviews and contributing to the quality of the codebase
  • Share progress with your team, reporting to technical leadership and production, collaborating with the wider team and being an active participant in team culture

Qualifications:

  • 3+ years experience in software engineering, game development being desirable
  • Experience working in C++ software development at a professional level
  • Experience debugging complex bugs through multiple techniques
  • Knowledge of object-oriented programming and OO design principles
  • Understand existing and unfamiliar code and modify it
  • Experience communicating and collaborating with multiple disciplines
  • Familiarity with scripting languages e.g. Python, Lua and C#
  • Experience working on PC and either/or PlayStation and XBOX