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Informations générales

Sites : Vancouver, British Columbia, Canada 
  • Lieu: Vancouver
  • État:
  • Pays: Canada


ID du rôle
200083
Type de candidat
Regular Employee
Studio/service
EA Studios - Quality Verification
Organisation de travail flexible
Hybrid

Descriptions et critères

Nous sommes une équipe internationale de spécialistes de la création, de la narration, de la technologie, de la génération d'expériences, de l'innovation et bien plus encore. Nous pensons que nos équipes doivent être aussi diversifiées que nos communautés afin de créer des jeux et des expériences inoubliables. Chez Electronic Arts, la seule limite est votre imagination.

Our EA Sports Quality Verification Engineering (QVE) department collaborates with EA's QA and Development teams to identify tools, automation solutions, scripts, and technical strategies with the goals of improving game infrastructure and increasing efficiencies in the game delivery process.

You will play an important part in ensuring a seamless consumer experience by focusing on upstream quality and targeting defect prevention and containment. Reporting to a Development Director, you will help analyze testing strategies, identify new testing technologies, and develop new tools for testing and tracking purposes. This role is open for hybrid work at our Vancouver office.

Primary Responsibilities

  • You will work with Dev and QA partners to identify areas of improvement through new tools and automation strategies.

  • You will help us deploy internal software tools.

  • You will build, test, and deploy solutions that support automation deliverables.

  • Support an increased adoption of automation and tools within game teams. Aid in the identification and requirements gathering for new tools.

  • Perform risk analysis of new features – identify impact and scope.

  • Help prioritize bug fixing efforts and identifying areas of test focus.

Qualifications

  • 5+ years of professional experience with a focus on concepts and language varieties. Experience with Java, and Spring Framework is a must

  • Proficiency in Test-driven Development techniques (TDD) and unit test frameworks(jUnit)

  • Familiarity with CI/CD pipeline (Jenkins)

  • Familiarity with Game Dev and C+

  • Bachelor's degree in computer science, Computer Engineering, Software Engineering or equivalent

  • Experience with the software development life cycle, software engineering methodologies and practices, and their application to both development and QA.

Ceci ne s’applique pas au Québec. COMPENSATION AND BENEFITS The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs). BASE SALARY RANGES

  • British Columbia (depending on location e.g. Vancouver vs. Victoria)
    • $96,400 - $133,900 CAD

Base salary is just one part of the overall compensation at EA. We also offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.