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Description & Requirements
Frostbite is EA's proprietary game engine. It powers creation on some of the world's most iconic and visually stunning games, including titles from EA SPORTS and Battlefield. We provide a unified platform that empowers developers to create hyper-realistic worlds, intricate gameplay, and lifelike animations with unmatched speed and quality. By joining Frostbite, you'll be at the forefront of game engine technology, collaborating with top-tier developers to push the boundaries of interactive realism and immersive gameplay. Shape the future of gaming technology and leave your mark on the next generation of games.
As a Software Engineer at Frostbite, you will join our Core Services team and report to the Development Manager with the mission to improve the productivity and efficiency of the wider Frostbite and game development teams.
Responsibilities:
You will work with a team of software engineers, quality designers and data analysts to develop new workflows, and frameworks to take Frostbite into a new era of AI-based workflows.
You will identify new opportunities to improve Frostbite quality processes, and will lead the design, implementation, review and delivery of large functionality.
You will ensure that code is tested and of high-quality, and that our outcomes are measurable and documented.
You will debug technical issues and prevent reoccurrences.
You will contribute to our team culture of learning, collaboration, sustainability, and promoting engineering best practices.
Qualifications:
BSc degree in Computer Science, Software Engineering, a related academic programme, or equivalent training and experience.
5+ years of professional experience in C# or C++.
Experience with the software engineering lifecycle of a complex codebase, including testing, CI/CD and software release.
Bonus if you have...
Experience in AI and Agentic technologies to aid software development.
Background in Quality Engineering.
Knowledge of client-server application development, and deploying code in AWS, Azure, or Google Cloud environments.
Experience in database and cloud technologies.
Experience in game or game engine development.
This is a hybrid role in EA Vancouver. #LI-Hybrid, #LI-Onsite
- British Columbia (depending on location e.g. Vancouver vs. Victoria)
- $119,600 - $167,300 CAD