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Informations générales

Sites : Orlando, Florida, United States of America 
ID du rôle
208222
Type de candidat
Regular Employee
Studio/service
EA Studios - SPORTS
Organisation de travail flexible
Hybrid

Descriptions et critères

Nous sommes une équipe internationale de spécialistes de la création, de la narration, de la technologie, de la génération d'expériences, de l'innovation et bien plus encore. Nous pensons que nos équipes doivent être aussi diversifiées que nos communautés afin de créer des jeux et des expériences inoubliables. Chez Electronic Arts, la seule limite est votre imagination.

EA SPORTS is one of the leading sports entertainment brands in the world, with top-selling videogame franchises, award-winning interactive technology, fan programs, and cross-platform digital experiences. EA SPORTS creates connected experiences that ignite the emotion of sport through industry-leading sports video games, including Madden NFL football, EA Sports FC soccer, NHL® hockey, and EA SPORTS UFC.

EA SPORTS Madden NFL is the best-selling sports property in U.S. Video game history. Madden NFL is an immersive, simulation-based, authentic NFL interactive experience, empowering fans to play out their NFL fantasy of winning the Super Bowl (and much more). Madden NFL has entertained fans over three decades with more than 130 million lifetime units sold.

As a UI Software Engineer you will be part of the game creation process, including architectural design, implementation, and debugging on multiple platforms. You will work on complex problems with Designers, Artists and other Engineers in the Game Modes domain. You will report to the team's manager and work with your peers to develop the game's foundation layer.

Your Responsibilities

  • You will implement and improve Client Front-End screens and workflows
  • Work with the Interface Designer to lay out and create screens and components.
  • Work with Server and Client BE engineers to establish, hook up and test end-to-end functionality.
  • Refine underlying screen navigation workflow.
  • Work within a small to medium team of engineers.
  • Design, maintain, implement, test and debug code.
  • Create tools, features and engine components to required coding standards.
  • Profile and optimize software components of a game.
  • Create leading edge reusable technologies, both systems and engines.
  • Measurably improve process and best practices to achieve targets.

Your Qualifications

  • Experience with C++
  • Bachelor's degree in Computer Science or related field, or equivalent training and professional experience.
  • 3+ years of experience developing web interfaces using JavaScript frameworks or technologies such as Flash, Action Script 3.0.
  • Experience in object-oriented design and implementation.
  • Knowledge of good software engineering practices.
  • Experience with memory management, multiple processor use, and runtime optimization.