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Informations générales

Sites : Orlando, Florida, United States of America 
ID du rôle
207928
Type de candidat
Regular Employee
Studio/service
EA Studios - SPORTS
Organisation de travail flexible
Hybrid

Descriptions et critères

Nous sommes une équipe internationale de spécialistes de la création, de la narration, de la technologie, de la génération d'expériences, de l'innovation et bien plus encore. Nous pensons que nos équipes doivent être aussi diversifiées que nos communautés afin de créer des jeux et des expériences inoubliables. Chez Electronic Arts, la seule limite est votre imagination.

Senior World Designer - EA SPORTS

EA SPORTS is one of the leading sports entertainment brands in the world, with top-selling videogame franchises, award-winning interactive technology, fan programs, and cross-platform digital experiences. EA SPORTS creates connected experiences that ignite the emotion of sport through industry-leading sports video games, including Madden NFL football, FC Soccer, NHL® hockey, and EA SPORTS UFC.

As a Senior World Designer, you will bring your deep knowledge of open world level and mission design to an exciting new title. You will report directly to the Creative Director.

Responsibilities:

  • Support the game vision as set by the Creative Director

  • Lead layout of your playable spaces and establish detailed goals for the environment team

  • Craft engaging playable spaces where players can play and socialize

  • Plan and implement mission content and events

  • Inspire creativity across the design team and your peers

  • Work with leadership within Design to support gameplay and guide experience goals

  • Work with artists to refine and create the visual style of the world

  • Provide and receive critique in a constructive and efficient manner

Qualifications:

  • 6+ years experience shipping AAA projects as a Senior World Designer or World Designer with experience delivering immersive worlds with a focus on action-oriented gameplay

  • White box and represent your gameplay visions, with a deep understanding of gameplay goals, visual design, and  the aesthetics and style defined by the art direction

  • Experience using a range of game world production content tools for level editing and white boxing, such as Unreal Engine, Frostbite, Unity, Maya and 3DS Max

  • Self-assessment of risk, time,scope working with production to hit our deadlines and quality goals

  • Outstanding collaboration skills, driving towards the best possible outcomes

  • A functional understanding of American Football and passion for the sport

COMPENSATION AND BENEFITS The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs). BASE SALARY RANGES

  • British Columbia (depending on location e.g. Vancouver vs. Victoria)
    • $107,600 - $147,100 CAD

In British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.