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Informazioni generali

Località: Vancouver, British Columbia, Canada 
  • Sede: Vancouver
  • Stato:
  • Paese: Canada


ID del ruolo
200962
Tipo di dipendente
Intern - Temporary Employee
Studio/Reparto
Maxis
Modalità di lavoro flessibile
Hybrid

Descrizione e requisiti

Siamo un team globale di creatori, narratori, tecnologi, creatori di esperienze, innovatori e molto altro ancora. Crediamo che giochi ed esperienze straordinarie partano da squadre tanto diverse quanto i giocatori e le community per cui lavoriamo. A Electronic Arts, l'unico limite è la tua immaginazione.

Client Engineer Intern (Summer 2025)

Electronic Arts is looking for students to join our world-class internship experience. For more information about our Next-Gen Program, visit https://www.ea.com/careers/interns-and-university-graduates 

Welcome to Maxis, home to tinkerers, craftspeople, & storytellers. Our goal is to inspire everyone to make a better world through creative play. As the developer of The Sims, we create games and experiences for millions of people around the world and are always looking for new ways to inspire our players. Maxis is a place where you can do what you love and help others grow while doing it; a place where your unique voice can be heard and seen. We put creativity and inclusivity at the core of our work and don't settle for seeing the world only as it is, but aim to build a world as it could be.

You will report into a Development Director.

Qualifications:

  • You are currently enrolled in a BS in Computer Science, Computer Engineering or related field
  • Familiar with C, C++, C#, Assembly, and experience with Object-oriented Design preferred
  • Creative with excellent problem solving
  • Passion for video games and one or more of the areas of focus listed above

As a Client Systems Software Engineer on The Sims, these will be your job responsibilities:

  • You will use C, C++, C#, or Assembly to implement system level functionality for the title
  • You will work with designers, producers, artists, and other engineers on solidifying implementation approaches.
  • You will write technical design documents detailing software requirements.
  • You will write code with performance and memory usage in mind.
  • Excellent technical problem-solving skills under iteratively changing requirements during development.

You must be available for a full-time paid internship in the summer of 2025. We are only considering students who will be enrolled in an accredited degree program in the summer of 2025, slated to graduate no earlier than May 2026. You must be legally authorized to work in Canada on a full-time basis during the 16-week internship. Visa sponsorship is not available for this position.