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Informazioni generali

Località: Vancouver, British Columbia, Canada 
  • Sede: Vancouver
  • Stato:
  • Paese: Canada


ID del ruolo
212077
Tipo di dipendente
Temporary Employee
Studio/Reparto
Marketing
Modalità di lavoro flessibile
Hybrid

Descrizione e requisiti

Electronic Arts crea esperienze di intrattenimento di livello superiore che ispirano giocatori e fan in tutto il mondo. Qui, tutti fanno parte della storia. Parte di una comunità che si connette in tutto il mondo. Un luogo dove la creatività prospera, vengono stimolate nuove prospettive e le idee contano. Una squadra in cui tutti possono giocare.

Development Manager, Craft

Vancouver

Hybrid - Not Remote

18-month contract


EA Experiences

Our EA Experiences group is dedicated to ensuring great experiences for our growing communities centered around our world-renowned brands, including fan-favorites like Apex, Battlefield, EA SPORTS FC, Madden NFL and The Sims, just to name a few. We're a multi-functional group, with world-class expertise building fandoms, driving interactive storytelling, and positioning our franchises at the center of the broader entertainment ecosystem. We inspire, connect, and engage fans through culturally relevant content, intentionally architected journeys across channels, and meaningful fan care. Our goal is to provide valuable, easy experiences that fans love – in our games, around our games, and through innovative adjacent experiences to grow and enrich how fans experience EA as we shape the future of entertainment.


Fan Growth

EA’s Fan Growth organization is responsible for elevating the experiences customers get from our entertainment and maximizing their fun. We’re obsessed with the experiences our fans have with EA. We value people who bring new ideas and perspectives to make Fan Growth a great place to be and be from. We celebrate inclusion. It’s just as important for us to create great experiences for our people as for our players. We’re looking for people who will show up excited to work and ready for fun.


Summary

The Development Manager, Craft oversees artist crewing and resource management across various franchises for marketing projects. You will lead project missions ocusing on artist management, delivery targets, and ensuring artists are effectively allocated to meet project goals. Success in this role will be demonstrated through streamlined production workflows, and optimised artist management practices that align with EA's marketing goals. This is a hybrid remote/in-office role. You will report to the Development Director of Craft Management. Plenty of additional perks including gym access, free games, and more!


Responsibilities

  • Manage day-to-day artist scheduling, task assignments, and project tracking to meet delivery goals.

  • Collaborate with the Development Director to maintain the artist resource plan and adjust allocations as priorities shift.

  • Ensure project milestones are met by proactively identifying risks and escalating issues when needed.

  • Partner with Execution Production, Campaign Production, and Localization to coordinate timelines and resolve bottlenecks.

  • Support the implementation of standardised production workflows and documentation.

  • Maintain and update production tracking tools (e.g., Airtable, Flow, Frame IO) to ensure accurate project visibility.

  • Provide regular updates on team progress, capacity, and delivery status to the Development Director.

  • Foster a positive, collaborative environment where artists feel supported and engaged.

Qualifications

  • 4+ years of production experience in a creative, marketing, or game development environment, with a focus on scheduling, resource coordination, or production management.

  • Experience leading or coordinating creative teams and fostering collaboration.

  • Proficiency with production tracking tools such as Airtable, Flow, and Frame IO.

  • Familiarity with Digital Content Creation (DCC) tools such as Frostbite, Unreal Engine, Maya, Motion Builder, Photoshop, and Premier.

  • Strong organisational skills, attention to detail, and the ability to manage multiple priorities

  • Comfortable working in a fast-paced environment with shifting priorities.



Su Electronic Arts
Siamo orgogliosi di avere un ampio catalogo di giochi ed esperienze, sedi in tutto il mondo e opportunità in tutta EA. Diamo valore a adattabilità, resilienza, creatività e curiosità. Dalla leadership che esalta il tuo potenziale alla creazione di spazi per l'apprendimento e la sperimentazione, ti incoraggiamo a fare grandi lavori e a perseguire le opportunità di crescita.

Adottiamo un approccio olistico per i nostri programmi di benefit, enfatizzando il benessere fisico, emotivo, finanziario, lavorativo e collettivo a sostegno di una vita equilibrata. I nostri pacchetti sono pensati per soddisfare le esigenze locali e possono includere copertura sanitaria, assistenza per la salute mentale, risparmi per la pensione, permessi retribuiti, congedi familiari, giochi gratuiti e altro ancora. Creiamo ambienti in cui i nostri team possono sempre dare il meglio in ciò che fanno.

Electronic Arts è un datore di lavoro che rispetta le pari opportunità. Tutte le decisioni di impiego sono prese senza tenere conto di razza, colore, origine nazionale, discendenza, sesso, genere, identità o espressione di genere, orientamento sessuale, età, informazioni genetiche, religione, disabilità, condizione medica, gravidanza, stato civile, stato familiare, stato di veterano, o qualsiasi altra caratteristica protetta dalla legge. In conformità con le leggi vigenti, prendiamo in considerazione anche i candidati qualificati con precedenti penali. EA rende inoltre disponibili strutture lavorative per persone qualificate con disabilità, come richiesto dalle leggi vigenti.