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Informazioni generali

Località: Los Angeles - Del Rey, California, United States of America 
  • Sede: Vancouver
  • Stato: British Columbia
  • Paese: Canada

  • Sede: Redwood City
  • Stato: California
  • Paese: United States of America

  • Sede: Austin
  • Stato: Texas
  • Paese: United States of America


ID del ruolo
213551
Tipo di dipendente
Regular Employee
Studio/Reparto
EA Mobile - PopCap
Modalità di lavoro flessibile
Hybrid

Description & Requirements

Electronic Arts crea esperienze di intrattenimento di livello superiore che ispirano giocatori e fan in tutto il mondo. Qui, tutti fanno parte della storia. Parte di una comunità che si connette in tutto il mondo. Un luogo dove la creatività prospera, vengono stimolate nuove prospettive e le idee contano. Una squadra in cui tutti possono giocare.

WE WANT YOUR BRAINS…

PopCap is looking for brainy, skillful people with a passion for making the world’s best games. What’s in it for you? A super-fun environment, rewarding work, and great perks.


We are seeking a Lead Development Director to join the Plants vs. Zombies franchise, contributing to the continued development of Plants vs. Zombies 3. In this role, you will work as an operational leader, partnering across disciplines to deliver high-quality features and releases for a globally loved mobile game.


Role Overview

The Lead Development Director plays a critical role in successfully moving the development team forward while ensuring a strong focus on efficiency, predictability, collaboration and communication. This is a key leadership role, directly managing the Development Director discipline as well as team-wide processes and solutions for how and when we deliver value to our players and the business. This role will report to the Head of Studio Operations.


Responsibilities

  • Lead and manage a team of Development Directors. The Lead DD sets the standard for operational excellence, motivates and drives the discipline, and sets clear expectations and goals for their team.

  • Own and drive all operational aspects of the project, including establishing and optimizing development frameworks and process, reporting, risk management, capacity planning, resource management, organizational design, budget, and gate reviews.

  • Partner directly with the Game Director and other discipline leaders to ensure health and excellence across all day to day operations and communications.

  • Proactively remove roadblocks, resolve conflicts, push decision making, and drive continuous improvement and efficiency in how the team collaborates and executes across all disciplines.

  • Be the point of contact for escalation issues, listen to all sides of a challenge and work with teams for quick and effective resolutions.

  • Own and optimize the relationships and coordination with partners, vendors, and central EA teams to ensure the project team is supported in their goals.

  • Identify risks and dependencies. Proactively execute mitigation and contingency plans to minimize impact.

  • Provide clear and concise reporting inside and outside of the organization to keep everyone informed of progress, risks, and mitigations.

  • Drive team and resource planning activities, anticipating skills, gaps and organizational needs.

  • Drive standard processes to be used across the project, while challenging the status quo.

  • Evaluate and lead change management initiatives where applicable.


Qualifications


Required

  • 7+ years of operations, development, or production leadership experience on an internal game development team.

  • Proven experience leading 100+ sized distributed organizations.

  • 4+ years of experience successfully managing multiple direct reports.

  • Experience leading a game’s development from early production through launch, and managing a successful global live service.

  • Expert knowledge of project management methodologies, processes, and tools (Jira, Flow/Shotgrid), and an understanding of how and when to use or adapt each.

  • Strong general communications, proactivity, and visible leadership capabilities.

  • Able to shift effectively between strategic and tactical work.

  • Strong emotional intelligence, resilience, adaptability, and effectiveness in ambiguous, complex, and challenging situations.


Preferred

  • Passion for mobile free-to-play games and a strong understanding of the market.

  • Experience working with development partners and vendors internationally.



Su Electronic Arts
Siamo orgogliosi di avere un ampio catalogo di giochi ed esperienze, sedi in tutto il mondo e opportunità in tutta EA. Diamo valore a adattabilità, resilienza, creatività e curiosità. Dalla leadership che esalta il tuo potenziale alla creazione di spazi per l'apprendimento e la sperimentazione, ti incoraggiamo a fare grandi lavori e a perseguire le opportunità di crescita.

Adottiamo un approccio olistico per i nostri programmi di benefit, enfatizzando il benessere fisico, emotivo, finanziario, lavorativo e collettivo a sostegno di una vita equilibrata. I nostri pacchetti sono pensati per soddisfare le esigenze locali e possono includere copertura sanitaria, assistenza per la salute mentale, risparmi per la pensione, permessi retribuiti, congedi familiari, giochi gratuiti e altro ancora. Creiamo ambienti in cui i nostri team possono sempre dare il meglio in ciò che fanno.

Electronic Arts è un datore di lavoro che rispetta le pari opportunità. Tutte le decisioni di impiego sono prese senza tenere conto di razza, colore, origine nazionale, discendenza, sesso, genere, identità o espressione di genere, orientamento sessuale, età, informazioni genetiche, religione, disabilità, condizione medica, gravidanza, stato civile, stato familiare, stato di veterano, o qualsiasi altra caratteristica protetta dalla legge. In conformità con le leggi vigenti, prendiamo in considerazione anche i candidati qualificati con precedenti penali. EA rende inoltre disponibili strutture lavorative per persone qualificate con disabilità, come richiesto dalle leggi vigenti.