Passa ai contenuti

Informazioni generali

Località: Los Angeles - Chatsworth, California, United States of America 
ID del ruolo
214803
Tipo di dipendente
Regular Employee
Studio/Reparto
EA Studios - Respawn
Modalità di lavoro flessibile
Hybrid

Description & Requirements

Electronic Arts crea esperienze di intrattenimento di livello superiore che ispirano giocatori e fan in tutto il mondo. Qui, tutti fanno parte della storia. Parte di una comunità che si connette in tutto il mondo. Un luogo dove la creatività prospera, vengono stimolate nuove prospettive e le idee contano. Una squadra in cui tutti possono giocare.

Job Title: Principal Animator (Apex Legends)

Location: Vancouver, BC, Los Angeles, CA or Madison WI

Work Model: Hybrid

Founded in 2010, Respawn was created with the philosophy that when talented people have creative freedom, they’ll make extraordinary games that achieve the unexpected. Respawn Entertainment is the Academy Award-winning studio behind Apex Legends, Titanfall, and Star Wars Jedi titles. Join us to help shape the future of one of the world’s leading live service franchises.

Our Apex team is looking for an experienced Principal Animator who will embrace our philosophy and leverage their expertise to help define the future of animation and player experiences at Respawn. We're picturing someone who will elevate the quality bar across the project, help shape animation direction and pipelines, and create memorable gameplay experiences through exceptional character performance and animation expertise. This is a highly influential individual contributor role that combines world-class animation expertise with cross-discipline leadership. If this sounds like you, we're looking forward to seeing your resume!

What you'll do…

- Reporting to the Animation Director, you will create high-quality animations and help define animation direction across a variety of gameplay and character experiences.

- Serve as a subject matter expert for animation, helping establish best practices, workflows, and animation standards across the project.

- Partner with Animation Leadership to help define the long-term vision for animation quality, pipelines, technologies, gameplay readability, and character performance.

- Implement animations into the project's engine with full ownership of your work, while helping improve implementation workflows, tools, and animation systems.

- Collaborate closely with Design, Tech Animation, Engineering, and other disciplines to solve complex gameplay and production challenges.

- Influence animation direction through mentorship, communication, collaboration, and advocacy for both player experience and animation quality.

- Identify risks and opportunities early, proactively proposing solutions that improve animation quality, production efficiency, and team effectiveness.

- Take animation features and experiences from conceptualization to shipping with minimal direction, driving both creative and technical execution.

Ideally, you will have…

- 10+ years of professional game development experience shipping multiple AAA titles, including experience in a senior, lead, or principal-level animation role.

- Expert-level character animation experience with a strong understanding of body mechanics, performance, timing, and movement across a variety of character types and gameplay experiences.

- Expert knowledge of Maya with extensive experience modifying and enhancing Motion Capture data for gameplay-focused animation.

- Strong experience integrating animations into game engines and working within modern animation state machines, blend systems, and gameplay pipelines.

- Proven experience working closely with Designers, Tech Animators, and Engineers to create compelling gameplay experiences.

- Demonstrated ability to mentor other animators and elevate the overall quality and effectiveness of a team.

- Strong understanding of animation systems, production challenges, and scalable content creation practices with a passion for pushing the boundaries of gameplay animation and creating exceptional player experiences.




Su Electronic Arts
Siamo orgogliosi di avere un ampio catalogo di giochi ed esperienze, sedi in tutto il mondo e opportunità in tutta EA. Diamo valore a adattabilità, resilienza, creatività e curiosità. Dalla leadership che esalta il tuo potenziale alla creazione di spazi per l'apprendimento e la sperimentazione, ti incoraggiamo a fare grandi lavori e a perseguire le opportunità di crescita.

Adottiamo un approccio olistico per i nostri programmi di benefit, enfatizzando il benessere fisico, emotivo, finanziario, lavorativo e collettivo a sostegno di una vita equilibrata. I nostri pacchetti sono pensati per soddisfare le esigenze locali e possono includere copertura sanitaria, assistenza per la salute mentale, risparmi per la pensione, permessi retribuiti, congedi familiari, giochi gratuiti e altro ancora. Creiamo ambienti in cui i nostri team possono sempre dare il meglio in ciò che fanno.

Electronic Arts è un datore di lavoro che rispetta le pari opportunità. Tutte le decisioni di impiego sono prese senza tenere conto di razza, colore, origine nazionale, discendenza, sesso, genere, identità o espressione di genere, orientamento sessuale, età, informazioni genetiche, religione, disabilità, condizione medica, gravidanza, stato civile, stato familiare, stato di veterano, o qualsiasi altra caratteristica protetta dalla legge. In conformità con le leggi vigenti, prendiamo in considerazione anche i candidati qualificati con precedenti penali. EA rende inoltre disponibili strutture lavorative per persone qualificate con disabilità, come richiesto dalle leggi vigenti.