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Informazioni generali

Località: Vancouver, British Columbia, Canada 
ID del ruolo
210878
Tipo di dipendente
Regular Employee
Studio/Reparto
EA Studios - SPORTS
Modalità di lavoro flessibile
Hybrid

Descrizione e requisiti

Electronic Arts crea esperienze di intrattenimento di livello superiore che ispirano giocatori e fan in tutto il mondo. Qui, tutti fanno parte della storia. Parte di una comunità che si connette in tutto il mondo. Un luogo dove la creatività prospera, vengono stimolate nuove prospettive e le idee contano. Una squadra in cui tutti possono giocare.

Senior Game Designer - EA SPORTS™ FC



EA SPORTS is one of the most iconic brands in entertainment – connecting hundreds of millions around the world to the sports they love through a portfolio of industry-leading video games.

Building on an incredible 30-year foundation, we’re redefining football with EA SPORTS FC - a genre-leading ecosystem of interactive experiences, bringing a global community of football fans closer to The World's Game. Together, we’re taking the largest football club in the world to new heights – and this is just the beginning!

With more opportunity than ever to innovate and create new, authentic experiences that bring joy, inclusivity, and immersion to fans everywhere, we invite you to join us as we pioneer the future of football with EA SPORTS FC, and welcome everyone to the club!


As a Senior Game Designer for Ultimate Team, you will be an expert in designing engaging game modes and progression systems that elevate player excitement, measured by retention and engagement. You will report to the Game Design Director and collaborate with product owners, engineers, animators, and other designers to shape the future of Ultimate Team. Although not a manager, you will mentor and inspire your peers and less experienced designers, ensuring that every feature aligns with the Ultimate Team vision.


Love of football required.

For this role, we are looking for someone who is already embedded in Football Culture, we want you to be the voice of the fan, and bring the love of the sport into the game. Marrying authenticity with innovation in game systems.


Responsibilities:

  • Game Modes & Progression Systems: Pitch and design game modes and player progression systems that deliver deep and engaging experiences. Convince leadership why the game needs your designs, big and small changes.
  • Make Cool Stuff: You are a renaissance person, using whatever tools you can to help sell and drive the macro and micro experiences across many disciplines. Your work makes people excited to do their work.
  • Craft Mastery: Set the bar for excellence in game design. Deliver player-first experiences with creativity, and an obsessive attention to detail.
  • Core Player Empathy: You are the voice in the room for our players, advocating for them and ensuring all partners understand how our work will impact them.
  • Vision & Collaboration: Collaborate with design leadership and cross-functional teams to align on the overall vision for Ultimate Team. Ensure that all designs support the product strategy and contribute to the continued growth of the franchise.
  • Mentorship & Leadership: Provide guidance and mentorship to less experienced designers, fostering a culture of collaboration, creativity, and constant improvement. Lead by example, ensuring all team members are working toward achieving the highest level of design quality.
  • Innovate & Iterate: Leverage market insights, player feedback, and data analytics to identify opportunities for innovation in game modes and progression systems. Continuously iterate to optimize the player experience.
  • Partner with Production Leads: Collaborate with production leadership to ensure feature prioritization and scope align with development timelines and goals.


Qualifications:

  • Expert in Craft: Minimum 8 years of experience designing AAA video games, or relevant CCGs be it boardgames or mobile. You have shipped complex game modes and player progression systems.
  • Game Mode Expertise: A deep understanding of live service game models, player retention mechanics, and progression systems. You have shipped game modes and systems under your belt for live service or CCG/TCGs.


Ideal Candidate:

  • Loves Football
  • Deep understanding of FUT
  • Understands Competitive Games
  • Lives and breathes games outside of work




Su Electronic Arts
Siamo orgogliosi di avere un ampio catalogo di giochi ed esperienze, sedi in tutto il mondo e opportunità in tutta EA. Diamo valore a adattabilità, resilienza, creatività e curiosità. Dalla leadership che esalta il tuo potenziale alla creazione di spazi per l'apprendimento e la sperimentazione, ti incoraggiamo a fare grandi lavori e a perseguire le opportunità di crescita.

Adottiamo un approccio olistico per i nostri programmi di benefit, enfatizzando il benessere fisico, emotivo, finanziario, lavorativo e collettivo a sostegno di una vita equilibrata. I nostri pacchetti sono pensati per soddisfare le esigenze locali e possono includere copertura sanitaria, assistenza per la salute mentale, risparmi per la pensione, permessi retribuiti, congedi familiari, giochi gratuiti e altro ancora. Creiamo ambienti in cui i nostri team possono sempre dare il meglio in ciò che fanno.

Electronic Arts è un datore di lavoro che rispetta le pari opportunità. Tutte le decisioni di impiego sono prese senza tenere conto di razza, colore, origine nazionale, discendenza, sesso, genere, identità o espressione di genere, orientamento sessuale, età, informazioni genetiche, religione, disabilità, condizione medica, gravidanza, stato civile, stato familiare, stato di veterano, o qualsiasi altra caratteristica protetta dalla legge. In conformità con le leggi vigenti, prendiamo in considerazione anche i candidati qualificati con precedenti penali. EA rende inoltre disponibili strutture lavorative per persone qualificate con disabilità, come richiesto dalle leggi vigenti.