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Informazioni generali

Località: Vancouver, British Columbia, Canada 
ID del ruolo
212184
Tipo di dipendente
Regular Employee
Studio/Reparto
EA Studios - SPORTS
Modalità di lavoro flessibile
Hybrid

Descrizione e requisiti

Electronic Arts crea esperienze di intrattenimento di livello superiore che ispirano giocatori e fan in tutto il mondo. Qui, tutti fanno parte della storia. Parte di una comunità che si connette in tutto il mondo. Un luogo dove la creatività prospera, vengono stimolate nuove prospettive e le idee contano. Una squadra in cui tutti possono giocare.

The EA SPORTS UFC franchise delivers the spectacle, strategy, and intensity of MMA to tens of millions of players around the world. Our Vancouver-based team is pushing the boundaries of interactive combat—crafting fluid, expressive, responsive gameplay that feels both fun and deeply authentic.

As a Senior Gameplay Engineer, you will play a critical role in shaping the future of the world’s premier fighting game experience. This is a rare opportunity to blend technical excellence, creative problem solving, and collaborative design to bring true-to-life MMA combat to players everywhere.

If you’re excited about building innovative gameplay systems, iterating with world-class designers, and crafting unforgettable player experiences, this is the role for you.

You will be working on a hybrid model, 3 days a week out of our EAV Studio in Burnaby, British Columbia.

Your Impact

Gameplay engineers at EA SPORTS UFC are empowered creators. As a senior member of the team, you will:

Co-Create the Core Player Experience

  • Partner closely with designers, animators, AI engineers, and product leaders to brainstorm, prototype, and refine new gameplay mechanics.

  • Help shape the feel and responsiveness of combat: striking, grappling, footwork, timing, reactions, and more.

Design & Build High Quality Gameplay Systems

  • Architect and implement gameplay features that drive authentic, dynamic, and expressive MMA gameplay.

  • Own systems end-to-end, ensuring clarity of design, technical robustness, and performance across all platforms.

Prototype, Explore, Innovate

  • Rapidly test new combat ideas and iterate based on player feel, internal feedback, and design vision.

  • Investigate new technical approaches, including animation, physics, and game AI, to elevate player control and immersion.

Collaborate and Elevate the Team

  • Mentor junior engineers and contribute to team best practices, code quality, and technical strategy.

  • Work fluidly across disciplines to ensure gameplay features integrate cleanly with audio, presentation, rendering, online, modes and tools.

Deliver World-Class Performance

  • Ensure that gameplay systems remain fast, scalable, and responsive across platforms.

  • Identify performance bottlenecks and guide teams toward optimized solutions.

Your Qualifications

Required

  • 6+ years of professional experience in gameplay programming or game development engineering.

  • Strong proficiency in C++ and real-time game engine programming.

  • Demonstrated experience designing or implementing gameplay systems such as combat mechanics, character control, AI decision making, animation driven gameplay, or physics based interactions.

  • Ability to collaborate deeply with designers and other creative partners, turning concepts into polished in-game experiences.

  • Strong problem solving skills and the ability to break down complex gameplay challenges into executable plans.

Bonus / Preferred

  • Experience working on a fighting game, combat system, action game, or sports game with authentic simulation requirements.

  • Exposure to or interest in machine learning techniques for AI and animation systems.

  • Familiarity with animation pipelines, motion matching, physics simulation, or AI behavior trees.

Why Join Us

As part of the UFC gameplay team, you’ll have the opportunity to:

  • Shape authentic MMA gameplay enjoyed by tens of millions of players.

  • Work on a wide range of systems: combat mechanics, animation systems, AI, physics, input responsiveness, performance optimization, and much more.

  • Influence design direction and contribute creatively.

  • Be part of a studio that encourages experimentation, iteration, and innovation.

  • Grow your technical and creative career in one of EA SPORTS’ most ambitious and dynamic franchises.

This is your chance to help define how players around the world experience the thrill, strategy, and artistry of mixed martial arts.



Su Electronic Arts
Siamo orgogliosi di avere un ampio catalogo di giochi ed esperienze, sedi in tutto il mondo e opportunità in tutta EA. Diamo valore a adattabilità, resilienza, creatività e curiosità. Dalla leadership che esalta il tuo potenziale alla creazione di spazi per l'apprendimento e la sperimentazione, ti incoraggiamo a fare grandi lavori e a perseguire le opportunità di crescita.

Adottiamo un approccio olistico per i nostri programmi di benefit, enfatizzando il benessere fisico, emotivo, finanziario, lavorativo e collettivo a sostegno di una vita equilibrata. I nostri pacchetti sono pensati per soddisfare le esigenze locali e possono includere copertura sanitaria, assistenza per la salute mentale, risparmi per la pensione, permessi retribuiti, congedi familiari, giochi gratuiti e altro ancora. Creiamo ambienti in cui i nostri team possono sempre dare il meglio in ciò che fanno.

Electronic Arts è un datore di lavoro che rispetta le pari opportunità. Tutte le decisioni di impiego sono prese senza tenere conto di razza, colore, origine nazionale, discendenza, sesso, genere, identità o espressione di genere, orientamento sessuale, età, informazioni genetiche, religione, disabilità, condizione medica, gravidanza, stato civile, stato familiare, stato di veterano, o qualsiasi altra caratteristica protetta dalla legge. In conformità con le leggi vigenti, prendiamo in considerazione anche i candidati qualificati con precedenti penali. EA rende inoltre disponibili strutture lavorative per persone qualificate con disabilità, come richiesto dalle leggi vigenti.