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Description & Requirements
Battlefield is a storied franchise renowned for uncompromising combat gameplay and all-out warfare, for over two decades. 100 million players and 5 billion hours played later, Battlefield Studios is defining the future of the first-person shooter with the biggest launch in franchise history with Battlefield 6, and a new era beginning with Battlefield REDSEC.
United under the banner of Battlefield Studios, 4 world-class teams across Criterion, DICE, Motive, and Ripple Effect have come together to focus on the future of the franchise, a connected Battlefield universe filled with immersive experiences built on our unique DNA.
LET’S PUSH THINGS FORWARD
DICE is a creative studio with offices in Stockholm and Gothenburg. We believe in the power of inclusion and welcome game creators from all backgrounds to collaborate with us as we unlock the potential for the future of Battlefield!
We’re always pushing to be at the forefront of creative entertainment - blending digital art, design, and technology to push boundaries. Our collaborative culture is fueled by passion, driving innovation and making a positive difference for our players and community.
At DICE, your ideas matter. We offer an inclusive space where you can thrive, be yourself, and grow alongside a team dedicated to making a meaningful impact to the world of gaming.
We’re all-in on the future and our most ambitious Battlefield yet. Want to be part of something special? Read on.
The ideal candidate for the Senior Software Engineer (Gameplay AI) role is a passionate and experienced developer who thrives in collaborative environments, excels at solving complex technical challenges, and is eager to shape the future of AI technology in the Battlefield franchise. You will collaborate with engineers, designers, and technical leaders to build scalable AI technology, and support innovation across current and future Battlefield titles. You are motivated by seeing your work impact millions of players and enjoy mentoring others while pushing the boundaries of gameplay AI.
Responsibilities
- Implement gameplay AI features in partnership with the AI Design team.
- Develop new AI technology and improve existing Battlefield AI systems.
- Contribute to shared AI technology used across multiple Battlefield projects.
- Collaborate with cross-functional teams to deliver reliable AI features.
- Mentor engineers through technical guidance, reviews, and knowledge sharing.
Required Skills and Experience
- Minimum of 5 years of professional experience in video games development or equivalent software development experience.
- Experience developing gameplay systems in C++.
- Experience with AI systems such as behavior trees, goal-oriented action planning and pathfinding algorithms.
- Experience debugging, profiling, and optimizing performance-critical code.
- Experience working within large-scale game development environments.