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Informazioni generali

Località: Madrid, Spain 
ID del ruolo
212675
Tipo di dipendente
Regular Employee
Studio/Reparto
CT - IT
Modalità di lavoro flessibile
Hybrid

Description & Requirements

Electronic Arts crea esperienze di intrattenimento di livello superiore che ispirano giocatori e fan in tutto il mondo. Qui, tutti fanno parte della storia. Parte di una comunità che si connette in tutto il mondo. Un luogo dove la creatività prospera, vengono stimolate nuove prospettive e le idee contano. Una squadra in cui tutti possono giocare.

We are EA

And we make games – how cool is that? In fact, we entertain millions of people across the globe with the most amazing and immersive interactive software in the industry. But making games is hard work.

That’s why we employ the most creative, passionate people in the industry.

About the Role

This exciting role offers a talented and experienced technical product manager the opportunity to drive innovations that improve the ability for EA’s developers to make great games and products. 

You will have the chance to work with game teams across the entire organization, including FC, Madden, Battlefield, the Sims, Apex Legends, and central teams such as Frostbite. 

You should have a strong focus on problem-solving that leverages your technical background and experience to empathize with your customers and design product enhancements to improve their experience. 

You will operate within a single team but collaborate closely with engineering leaders, game directors, and developers across game teams. You are expected to combine strong technical depth, sharp product judgment, and disciplined execution.

You must be comfortable reviewing architecture proposals, challenging trade-offs, and working as a peer to senior engineers.

Key Responsibilities:

  • Vision & Roadmap - Own the product vision and roadmaps for EA internally used products across adjacent developer platform capabilities, aligned to studio and platform strategy.

  • Customer Success - Understand internal customer pain points (EA game developers) and translate them into prioritized, outcome-driven requirements informed by research and competitive analysis.

  • Aligning Priorities - Balance scalability, security, usability, and developer productivity, ensuring roadmap decisions are grounded in measurable business and developer impact.

  • Domain Expertise - Partner deeply with engineering leaders to understand system architecture, performance trade-offs, and scalable platform services; translate complex technical initiatives into clear execution plans.

  • EA’s Software Development Lifecycle - Develop a strong understanding of the game development lifecycle and identify SDLC friction points to enhance developer experience.

  • Stakeholder Alignment - Collaborate closely with developers, design, and studio stakeholders to validate solutions, align priorities, and drive adoption through clear communication and enablement.

  • Measure Success - Define and track success metrics tied to adoption, efficiency, reliability, and developer satisfaction; ensure instrumentation and telemetry are embedded from the outset.

  • AI-Forward - Leverage AI tools operationally to improve product management efficiency and identify opportunities to reduce manual workflows and enhance developer enablement.

Qualifications

  • 5+ years of product management experience, preferably in platform, infrastructure, or developer-facing products.

  • Experience defining, owning and driving product initiatives, ideally in technically oriented or platform-focused areas.

  • Strong technical foundation, including familiarity with APIs, microservices, cloud technologies (e.g., AWS, Azure, GCP), CI/CD pipelines, and general software development lifecycle, with the ability to confidently engage in technical discussion and understand system architecture.

  • Prior experience using AI tools to support day-to-day work.

  • Prior experience partnering closely with engineering teams to deliver reliable, scalable solutions.

  • Data-informed approach to decision-making, including defining success metrics and using insights to guide priorities.

  • Strong written and verbal communication skills.

  • Thrives in working with both technical and non-technical partners.

  • Experience driving results across product, engineering, and studio teams in multi-org or -team environments.

This is a hybrid role, with 3 days per week working from our office in Madrid.

Please, apply with a CV in English.



Su Electronic Arts
Siamo orgogliosi di avere un ampio catalogo di giochi ed esperienze, sedi in tutto il mondo e opportunità in tutta EA. Diamo valore a adattabilità, resilienza, creatività e curiosità. Dalla leadership che esalta il tuo potenziale alla creazione di spazi per l'apprendimento e la sperimentazione, ti incoraggiamo a fare grandi lavori e a perseguire le opportunità di crescita.

Adottiamo un approccio olistico per i nostri programmi di benefit, enfatizzando il benessere fisico, emotivo, finanziario, lavorativo e collettivo a sostegno di una vita equilibrata. I nostri pacchetti sono pensati per soddisfare le esigenze locali e possono includere copertura sanitaria, assistenza per la salute mentale, risparmi per la pensione, permessi retribuiti, congedi familiari, giochi gratuiti e altro ancora. Creiamo ambienti in cui i nostri team possono sempre dare il meglio in ciò che fanno.

Electronic Arts è un datore di lavoro che rispetta le pari opportunità. Tutte le decisioni di impiego sono prese senza tenere conto di razza, colore, origine nazionale, discendenza, sesso, genere, identità o espressione di genere, orientamento sessuale, età, informazioni genetiche, religione, disabilità, condizione medica, gravidanza, stato civile, stato familiare, stato di veterano, o qualsiasi altra caratteristica protetta dalla legge. In conformità con le leggi vigenti, prendiamo in considerazione anche i candidati qualificati con precedenti penali. EA rende inoltre disponibili strutture lavorative per persone qualificate con disabilità, come richiesto dalle leggi vigenti.