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Informazioni generali

Località: Montreal, Quebec, Canada 
ID del ruolo
208464
Tipo di dipendente
Regular Employee
Studio/Reparto
EA Studios - CAP Central
Modalità di lavoro flessibile
Off Site

Descrizione e requisiti

Electronic Arts crea esperienze di intrattenimento di livello superiore che ispirano giocatori e fan in tutto il mondo. Qui, tutti fanno parte della storia. Parte di una comunità che si connette in tutto il mondo. Un luogo dove la creatività prospera, vengono stimolate nuove prospettive e le idee contano. Una squadra in cui tutti possono giocare.

We enable EA teams to build better games faster by building a framework around metagame systems that allows for high reusability, rapid development, and scalability. We enable best-in-class data solutions to give groups at all levels visibility and insight into games’ performance and opportunities. 

To build this framework, we are looking for a Fullstack Software Engineer 3 to join an experienced team of developers. If you have experience with building services through modern techniques connecting multiple services together we want to hear from you. You will work with multiple developers to bring the next game services to life. 

We strive to stay relevant and innovate in our development approaches as well as with our services. Many of our software engineers are “polyglots” and thrive in multiple environments.

As a Fullstack Software Engineer you will

  • Develop responsive, resilient, massively scalable, and globally available services that support millions of players

  • Creatively blend security best practices and original techniques to keep user data secure and prevent cheating

  • Embrace and commit to culturalizing vision and plans for SRE principles and Best Practices.

  • Apply and improve service deployment and troubleshooting strategies that maximize uptime

  • Drive design and implementation of APIs and protocols that are consistent, formalized, and testable

  • Demonstrate excellent technical problem-solving skills under iteratively changing requirements during development

  • Author and review technical design documents and API specifications detailing software requirements

  • Maintain a suite of automated tests that validate the correctness of backend services

  • Collaborate and review code written by peers and game teams

  • Provide technical support to game team developers/partners using our services

 

Qualifications
Please note that you do not need to qualify for all requirements to be considered. We encourage you to apply if you can meet most of the requirements and are comfortable opening a dialog to be considered

  • Bachelor/Master's degree in Computer Science, Computer Engineering or related field.

  • 5+ years of job experience in a hands on coding role

  • You've shipped and supported scalable web services hosted in the cloud

  • You have extensive experience with client/server architecture

  • You have experience with various programming languages and frameworks (Typescript, Javascript, C#, C++)

  • You have experience working with modern Front End frameworks (React, Angular)

  • You have knowledge of HTTP and how to design and interact with RESTful web services

  • You have deployed services using Kubernetes and containerization

  • You have knowledge of platforms, architectures and the CNCF landscape with a deep understanding of Kubernetes, Kubernetes API and CRDs.

  • You have experience with public cloud providers (GCP, AWS, Azure)

  • You develop high-quality, testable software

  • You develop APIs for products that release new updates with zero downtime strategies and tools

  • You have experience with load testing, troubleshooting, and optimizing performance of web services

  • You work on software that requires developing and optimizing queries and database access patterns

  • You have excellent written and verbal communication skills

  • You're a motivated self-starter; able to operate with autonomy

  • You have a desire to teach and learn from your peers

    Pluses
  • You have worked in the games industry before

  • You have experience with Java/Kotlin

  • You have contributed to CNCF projects or built open source tooling

  • You have shipped web services that scale to millions of daily users

  • You have experience working in large data-driven services



Su Electronic Arts
Siamo orgogliosi di avere un ampio catalogo di giochi ed esperienze, sedi in tutto il mondo e opportunità in tutta EA. Diamo valore a adattabilità, resilienza, creatività e curiosità. Dalla leadership che esalta il tuo potenziale alla creazione di spazi per l'apprendimento e la sperimentazione, ti incoraggiamo a fare grandi lavori e a perseguire le opportunità di crescita.

Adottiamo un approccio olistico con il nostro programma di benefit, concentrandoci sul benessere fisico, emotivo, finanziario, professionale e comunitario per supportare una vita equilibrata con ferie pagate e congedo per genitori, oltre che a giochi gratuiti e molto altro ancora. Creiamo ambienti in cui i nostri team possono sempre dare il meglio in ciò che fanno.

Electronic Arts è un datore di lavoro che rispetta le pari opportunità. Tutte le decisioni di impiego sono prese senza tenere conto di razza, colore, origine nazionale, discendenza, sesso, genere, identità o espressione di genere, orientamento sessuale, età, informazioni genetiche, religione, disabilità, condizione medica, gravidanza, stato civile, stato familiare, stato di veterano, o qualsiasi altra caratteristica protetta dalla legge. In conformità con le leggi vigenti, prendiamo in considerazione anche i candidati qualificati con precedenti penali. EA rende inoltre disponibili strutture lavorative per persone qualificate con disabilità, come richiesto dalle leggi vigenti.