Passa ai contenuti

Informazioni generali

Località: Orlando, Florida, United States of America 
ID del ruolo
213562
Tipo di dipendente
Regular Employee
Studio/Reparto
EA Studios - SPORTS
Modalità di lavoro flessibile
Hybrid

Description & Requirements

Electronic Arts crea esperienze di intrattenimento di livello superiore che ispirano giocatori e fan in tutto il mondo. Qui, tutti fanno parte della storia. Parte di una comunità che si connette in tutto il mondo. Un luogo dove la creatività prospera, vengono stimolate nuove prospettive e le idee contano. Una squadra in cui tutti possono giocare.

EA SPORTS is one of the leading sports entertainment brands in the world, with top-selling video game franchises, award-winning interactive technology, fan programs, and cross-platform digital experiences. EA SPORTS creates connected experiences that ignite the emotion of sport through industry-leading sports video games, including Madden NFL football, Football Club, NHL® hockey, EA SPORTS UFC and others!

 

Our Tiburon Studio develops the EA SPORTS Madden NFL and EA SPORTS College Football games which are immersive, simulation-based, authentic interactive experiences. The Tiburon Innovation and Engine (TIE) team empowers our American Football teams to deliver the best player experiences by: accelerating investment in future-facing initiatives, improving tools and workflows for our developers, upgrading our game engine, and providing game team support. We are looking for an individual to work with our team to enhance our core technology and bring their unique perspectives and expertise to work every day.

 

Reporting to a Technical Director, you will collaborate with other TIE team personnel to: integrate the latest releases of the Frostbite engine, work on technical initiatives to strengthen our core technologies, improve tools and workflows to enhance development efficiency, and provide support to the game teams. This role sits at the heart of our technical ecosystem. Your work will directly influence the stability, scalability, and evolution of our engine technology powering millions of players worldwide.

 

This is a hybrid position that will require you to work remotely and onsite at our Orlando EA Tiburon Studio location.

 

Your Responsibilities:

  • Create, modify, and have technical ownership of tools to optimize engine upgrades and development efficiency

  • Drive technical design discussions related to development efficiency

  • Ensure and maintain stability of the engine during integrations and upgrades to provide seamless delivery to our game teams

  • Merge complex multi-branch code and data integrations across development streams

  • Debug and resolve issues in our game titles and game engine

  • Update or refactor game code to use new game engine APIs

  • Communicate priorities with partner teams

  • Clearly communicate technical risks and integration challenges to central and partner teams

  • Propose, document, and implement changes to improve team processes and the engine adoption strategy

  • Provide subject matter expertise, guidance, and improvements on how to use Frostbite features and their advantages

 

Your qualifications:

  • 7+ years of professional software development experience, or 5+ years with an advanced degree in Computer Science, Engineering, Mathematics, Physics, or a related technical discipline relevant to software development.

  • 5+ years of experience with the C++ language, best practices, and architectural considerations

  • 2+ years of experience with the C# language, best practices, and architectural considerations

  • 3+ years of experience with troubleshooting and debugging large-scale C++ codebases (multi-threaded systems, memory management, performance analysis, build systems, continuous integration pipelines)

  • Experience with realtime systems

  • Proficient knowledge of version control concepts and best practices

  • Hands-on code development and integration experience

  • Quickly ramp up on an existing codebase

  • Ability to adapt to changing priorities and proactively re-prioritize work as needed

  • Communicate with people across development team ranks, disciplines, and skills

  • Provide technical guidance and adapt quickly to evolving codebases and technical challenges

 

Bonus:

  • Experience with Game Engines

  • Experience with Frostbite

  • Familiarity with Perforce

  • Familiarity with WPF



Su Electronic Arts
Siamo orgogliosi di avere un ampio catalogo di giochi ed esperienze, sedi in tutto il mondo e opportunità in tutta EA. Diamo valore a adattabilità, resilienza, creatività e curiosità. Dalla leadership che esalta il tuo potenziale alla creazione di spazi per l'apprendimento e la sperimentazione, ti incoraggiamo a fare grandi lavori e a perseguire le opportunità di crescita.

Adottiamo un approccio olistico per i nostri programmi di benefit, enfatizzando il benessere fisico, emotivo, finanziario, lavorativo e collettivo a sostegno di una vita equilibrata. I nostri pacchetti sono pensati per soddisfare le esigenze locali e possono includere copertura sanitaria, assistenza per la salute mentale, risparmi per la pensione, permessi retribuiti, congedi familiari, giochi gratuiti e altro ancora. Creiamo ambienti in cui i nostri team possono sempre dare il meglio in ciò che fanno.

Electronic Arts è un datore di lavoro che rispetta le pari opportunità. Tutte le decisioni di impiego sono prese senza tenere conto di razza, colore, origine nazionale, discendenza, sesso, genere, identità o espressione di genere, orientamento sessuale, età, informazioni genetiche, religione, disabilità, condizione medica, gravidanza, stato civile, stato familiare, stato di veterano, o qualsiasi altra caratteristica protetta dalla legge. In conformità con le leggi vigenti, prendiamo in considerazione anche i candidati qualificati con precedenti penali. EA rende inoltre disponibili strutture lavorative per persone qualificate con disabilità, come richiesto dalle leggi vigenti.