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Informazioni generali

Località: Redwood City, California, United States of America 
  • Sede: Los Angeles - Del Rey
  • Stato:
  • Paese: United States of America


ID del ruolo
211479
Tipo di dipendente
Regular Employee
Studio/Reparto
Fan Growth
Modalità di lavoro flessibile
Hybrid

Descrizione e requisiti

Electronic Arts crea esperienze di intrattenimento di livello superiore che ispirano giocatori e fan in tutto il mondo. Qui, tutti fanno parte della storia. Parte di una comunità che si connette in tutto il mondo. Un luogo dove la creatività prospera, vengono stimolate nuove prospettive e le idee contano. Una squadra in cui tutti possono giocare.

The future of entertainment is interactive, and our Live Services Marketing team plays an important role in this future by building content, culture, and community around our brands. We empower audiences to Play, Create, Watch, and Connect across our amazing franchises and experiences, including FC, Madden NFL, College Football, The Sims, Battlefield, Plants vs. Zombies, Design Home, Star Wars, Sim City, Golf Clash, Pogo, and more. We’re a multi-functional group, with world-class expertise in building fandoms, driving interactive storytelling, and positioning our franchises at the center of the broader entertainment ecosystem.

We are looking for a Sr. Manager of FC User Acquisition/Performance Media to join the Live Service Marketing Organization. You will report into the Director FC Performance Media, and be directly responsible for growing FC on console and PC. 

Responsibilities

  • Seek out performance media solutions to critical business challenges, leveraging data, insights, and innovation to drive franchise growth and achieve business goals.

  • Partner with Brand, Product Marketing, Channel, Creative, and Studio teams to shape and execute go-to-market strategies across Console and PC.

  • Collaborate with Analytics and Finance partners to refine ROAS and LTV models, ensuring investments are optimized for both efficiency and revenue impact.

  • Manage a high-performing team of data-driven marketers specializing in user acquisition for FC on Console and PC, fostering curiosity, collaboration, and performance excellence.

  • Develop and evolve paid user acquisition strategies that anticipate shifts in privacy regulation, leverage AI-driven optimization, and integrate deep lifecycle management approaches.

  • Act as a change agent with key advertising partners, influencing platform roadmaps and introducing new capabilities that better meet evolving business demands.

  • Drive continuous improvement in media performance strategies to maximize player growth, engagement, and monetization across live service and premium business models.

  • Craft and deliver clear, data-driven narratives to senior stakeholders, translating complex performance data into actionable insights and strategic recommendations.

  • Establish operational excellence through effective budget management, campaign forecasting, and post campaign analysis to inform future investment decisions.

  • Champion test-and-learn culture in collaboration with Creative and Analytics teams, identifying new opportunities for optimization across channels, audiences, and creative formats.

Requirements

  • 8+ years of hands-on experience in performance marketing, managing demand generation and player acquisition funnels across PC, Console, and Mobile game ecosystems.

  • 3+ years of people leadership experience, including team management, mentorship, and talent development within a fast-paced, data-driven environment.

  • Proven track record managing large-scale media budgets for AAA or globally recognized titles, with clear success driving profitable user growth and ROI.

  • Strong analytical and strategic mindset, with the ability to connect marketing performance to business outcomes and solve complex cross-functional challenges..

  • Deep expertise in user acquisition algorithms, measurement frameworks, and creative optimization best practices, with familiarity across key ad platforms and attribution tools.

  • Collaborative communicator who can influence and align stakeholders across Brand, Studio, Analytics, and Finance functions.

  • BA/BS Degree in marketing/finance or equivalent quantitative field

  • Passion for games and the players who love them, with genuine curiosity about the evolving landscape of performance media and entertainment marketing; understanding the culture and community of FC is a strong plus. 



Su Electronic Arts
Siamo orgogliosi di avere un ampio catalogo di giochi ed esperienze, sedi in tutto il mondo e opportunità in tutta EA. Diamo valore a adattabilità, resilienza, creatività e curiosità. Dalla leadership che esalta il tuo potenziale alla creazione di spazi per l'apprendimento e la sperimentazione, ti incoraggiamo a fare grandi lavori e a perseguire le opportunità di crescita.

Adottiamo un approccio olistico per i nostri programmi di benefit, enfatizzando il benessere fisico, emotivo, finanziario, lavorativo e collettivo a sostegno di una vita equilibrata. I nostri pacchetti sono pensati per soddisfare le esigenze locali e possono includere copertura sanitaria, assistenza per la salute mentale, risparmi per la pensione, permessi retribuiti, congedi familiari, giochi gratuiti e altro ancora. Creiamo ambienti in cui i nostri team possono sempre dare il meglio in ciò che fanno.

Electronic Arts è un datore di lavoro che rispetta le pari opportunità. Tutte le decisioni di impiego sono prese senza tenere conto di razza, colore, origine nazionale, discendenza, sesso, genere, identità o espressione di genere, orientamento sessuale, età, informazioni genetiche, religione, disabilità, condizione medica, gravidanza, stato civile, stato familiare, stato di veterano, o qualsiasi altra caratteristica protetta dalla legge. In conformità con le leggi vigenti, prendiamo in considerazione anche i candidati qualificati con precedenti penali. EA rende inoltre disponibili strutture lavorative per persone qualificate con disabilità, come richiesto dalle leggi vigenti.