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Descrizione e requisiti
EA SPORTS is one of the leading sports entertainment brands in the world, with top-selling videogame franchises, award-winning interactive technology, fan programs, and cross-platform digital experiences. EA SPORTS creates connected experiences that ignite the emotion of sport through industry-leading sports video games, including Madden NFL football, FC soccer, NHL® hockey, and EA SPORTS UFC.
As a Senior Technical Designer on EA SPORTS College Football, you’ll be a hands-on creator who builds new presentation features and complex systems. You’ll partner closely with design, engineering, and content teams to prototype, implement, iterate, and polish—from early concept through live tuning. If you're passionate about game design and thrive working with a collaborative team, we’d love to hear from you.
Responsibilities:
- Work with designers, engineers and other creatives to develop the vision and innovate on compelling gameplay systems.
- Implement and drive gameplay systems and/or modes from concept to ship quality.
- Align and collaborate with multiple disciplines and communicate the vision of gameplay features.
- Ensure a high-quality release by bug fixing, balancing, and creating a fun gameplay experience.
- Pitch ideas, provide feedback and rapid iteration with the team
- Build all-new innovative College Football experiences (mechanics, modes, progression, meta systems, tuning frameworks, etc.) that integrate cleanly into the core game.
- Quick prototype building of new featuresCreate robust scripting-driven implementations (logic, state machines, event flows, data setup) that are scalable and maintainable.
Requirements:
- Experience with scripting languages (such as Lua, Python, Javascript, and/or other scripting languages).
- Worked on multiple shipped titles as a Technical Designer
- Passion for crafting gameplay systems, mechanics and game modes.
- Familiarity, passion and knowledge of American Football and football products.
- Expertise in comprehending the game design process, specifically with game mechanics and design theory.
Nice to have:
- Experience with content-driven game engines (Unreal, Frostbite, Unity, GtkRadiant).
- Ability to read and understand C++
- Experience developing and in a multiplayer live service environment.