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Informazioni generali

Località: Kuala Lumpur, Wilayah Persekutuan Kuala Lumpur, Malaysia 
  • Sede: Kuala Lumpur
  • Stato:
  • Paese: Malaysia


ID del ruolo
201490
Tipo di dipendente
Regular Employee
Studio/Reparto
EA China Studio
Modalità di lavoro flessibile
Hybrid

Descrizione e requisiti

Siamo un team globale di creatori, narratori, tecnologi, creatori di esperienze, innovatori e molto altro ancora. Crediamo che giochi ed esperienze straordinarie partano da squadre tanto diverse quanto i giocatori e le community per cui lavoriamo. A Electronic Arts, l'unico limite è la tua immaginazione.

Job Title: Software Engineer Lead (Game Backend) - Java

FC Mobile Shanghai Studio is devoted to the development and operation of a high-quality mobile game with top sports IP as a global team. The team also continuously delivers fantastic game experience to global users. The quest for creativity, respect for autonomy, and emphasis on collaboration are at the heart of our company culture, which enables us to work in a rapid and efficient manner to ensure the release and operation of high-quality products worldwide.

As a team, we are passionate, innovative, and open to possibilities. We learn from past experiences and keep moving forward. We value the synergy between teams and believe that a relaxing working atmosphere can yield better results, therefore, we promote and endeavor to maintain a healthy work-life balance.

In pursuit of excellence, we strive to play a key role in the development of the mobile game industry.

As a software engineer, you are an essential part of the game creation process and are involved in the feature design and implementation of the game and live service. You will report to a Sr Software Engineer.

Job location: You will work in Kuala Lumpur.

Responsibilities

  • Maintain existing server-side code to ensure its robustness

  • Address complex server-related technical issues, ensuring minimal downtime and interruption to services

  • Manage projects/tasks related to server architecture/feature implementation, including planning, coordination, and documentation, and demonstrate commitment to delivery, under the guidance of technical directors

  • Collaborate with team members, stakeholders, operational teams and external partners

  • Demonstrate influence via conversations and teamwork, and provide guidance to junior team members

Qualifications

  • Bachelor's degree or higher in Computer Science or related fields

  • At least 8 years' experience in game server development

  • Proficiency in at least one of Java, C or C++

  • Knowledge of common networking protocols (e.g. TCP, UDP, HTTP and Webstock)

  • Knowledge of relational databases (e.g. MySQL or Postgres), NoSQL databases (e.g. MongoDB and DynamoDB), and in-memory data structure store (e.g. Redis)

  • Knowledge of container and serverless technologies (Docker, Kubernetes, AWS ECS)

  • Experience in development for the Linux platform

  • Experience in at least one shipped large online mobile game development

  • Experience in the Agile/Scrum methodology

  • Experience in version control software such as Perforce and Git

  • Familiarity with the object-oriented programming model and design patterns

  • Excellent debugging capabilities

  • Solid conversational skills with both technical and non-technical personnel

  • Proficiency in both spoken and written English